Beleth Bliss, Female Tiefling [Permalink]
Personal [hide]
Description: She wears just a green suit. She has a moderate pudge and is not very fit. Her white hair is kept up in a ponytail inside a broad hat. Her eyes are a pleasant silver.
Personality: Beleth is depressed about a lot of things. She tends to be a nihilist. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in the east. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and someone believes her a fraud
Flaws: Depressed, Secretive, Ugly. Bonds: Immigrant, Enemies. Occupation: Stableman
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Vonbin Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His moppish brown hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Vonbin took refuge in the old dungeon and found the beat up glaive and armor he uses now. He now spends his time doing works of charity.
Motivation: An old rival family wants him found; and doesn't want to be a mercenary and was forced into it by his family
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 126 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
Possessions: 400 pp. Aquamarine (800 gp). Iolite (60 gp). Hematite (12 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tod Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'10". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy white hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the north his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Justice. Flaws: Shy. Bonds: Adventurer, Poor, Attractive. Occupation: Mercenary
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +6
Possessions: 800 gp. Chrysoberyl (120 gp). Sardonyx (40 gp). Golden yellow topaz (300 gp).
Erky Leffery, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears blue painted combat armor at almost all times. He keeps his red hair in a flapper bob. His eyes are a pleasant green.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by brigands. Erky was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He wants revenge against brigands; and a deep hatred of brigands
Flaws: Insomniac, Antagonistic. Bonds: Religious, Enemies. Occupation: Armorer
Voice: Spits words with contempt
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 80 gp.
Bune Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'10", this woman wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a colorful flower in her dark red hair. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to make almost anything out of random pieces of junk.
History: She was born in the south. Her parents enrolled her in a Warlock school at a young age so that she could practice her arcane talents. She left for the south, certain she would find work there.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Joker, Gifted. Bonds: Rich, Attractive, Immigrant. Occupation: Sculptor
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Undercommon, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1500 gp.
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