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NPC Generator

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Advanced [show]


Burgell Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He has a long chestnut beard with little hanging trinkets. He has a dull look in his amber eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a plains tribe. A freak accident while working with his Layabout father left him crippled. He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Flaws: Disease, Impulsive, Addict. Bonds: Nature, Slave. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Burgell Garrick, Male Gnome Aristocrat 5
Small (3'6") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Orc, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Heskan Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. His crest is cut close to his head. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Heskan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted. Flaws: Addict, Impulsive. Bonds: Poor, Job. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Heskan Wystongjiir, Male Dragonborn Aristocrat 2
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)8 (-1) 4 (-3)14 (+2)
Skills Animal Handling -1, Perception -1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Urshar Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman is wearing colorful clothing, dressed as a Junk Dealer. Her clothes are grease stained in places. She has brown hair. Her eyes are violet and beady.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a small toy that she constantly fidgets with.

History: She was raised in a island tribe. When money was particularly tight she was walking through alleys when she overheard a Junk Dealer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To clean up the streets; and to protect her home

Flaws: Ugly, Addict. Bonds: Poor, Immigrant, Guardian, Nature. Occupation: Junk Dealer

Voice: Stutters

Attributes [hide]

Urshar Rumnaheim, Female Dwarf Rogue 10
Medium (4'3") Dwarf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 42 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)8 (-1) 11 (+0)12 (+1)
Skills Deception +5, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1400 gp. Solid gold idol (200 gp). Solid gold idol (200 gp). 1 Minor magic item.


Social Check DCs


Nalral Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Nalral was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Religious, Criminal record. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nalral Burrowfound, Male Dwarf Ranger 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp. A life-sized copper and silver statuette of a cockatrice. (90 gp).


Social Check DCs


Fenriz Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, black, dusty cloak. He wears a colorful flower in his silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Fenriz wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a daughter. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Insomniac, Disease. Bonds: Attractive, Adventurer, In love. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Fenriz Abstract, Male Tiefling Warrior 5
Medium (5'5") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)16 (+3) 15 (+2)10 (+0)
Skills Insight +5, Nature +6
Senses Passive Perception 12
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. Golden pearl (70 gp). Blue star sapphire (400 gp). Violet garnet (300 gp). Lapis lazuli (7 gp).


Social Check DCs

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