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NPC Generator

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Advanced [show]


Emma Yardley, Female Human [Permalink]

Personal [hide]

Description: Standing 5'9", this woman is well dressed, constantly wearing a grey suit, brown shirt, and white tie. Her hair is long and black with streaks of auburn, and is pulled back with small grey clips. She wears large thick round spectacles.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in the south. As a young adult she joined a group advocating for an improvement in Human conditions. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge

Ideals: Joker. Flaws: Secretive, Racist. Bonds: Immigrant, Enemies. Occupation: Scribe

Voice: Prounounces S like Z

Attributes [hide]

Emma Yardley, Female Human Sorcerer 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 15 (+2)8 (-1)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 70 gp. Amethyst (40 gp).


Social Check DCs


Melissa Quinton, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and violet handkerchief worn on her left side. She carries with her a set of axes, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her silver hair is thinning but still full. She tend to wears goggles to shield her eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is lazy and tries to find solutions quickly.

History: She was raised in a white middle class family as the only child. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Fighting. Flaws: Mundane, Lazy, Secretive. Bonds: Criminal record, Rich. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Melissa Quinton, Female Human Cleric 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1 Minor magic item.


Social Check DCs


Willow Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a white shirt with thin brown vertical stripes and yellow pants. Her skin is also unnaturally pale. She has moderate length chestnut hair. Her eyes are hazel.

Personality: She is extraordinarily eccentric. She never wears the same outfit twice, unless she absolutely has to.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She has never given up on her music dream.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Religious, Mentor. Occupation: Sage

Voice: Uses sign language

Attributes [hide]

Willow Sunmeadow, Female Halfling Adept 9
Small (3'1") Halfling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 37 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)8 (-1) 14 (+2)10 (+0)
Skills History +2, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: Just what you see.


Social Check DCs


Flask Running, Male Tabaxi [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he tends to wear a large brown jacket. His beige fur is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Flask hails from a village terrorized by drow. His mother was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge.

Ideals: Persistence. Flaws: Ugly, Disease, Shy. Bonds: Poor, Enemies. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

Flask Running, Male Tabaxi Barbarian 10
Medium (6'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 64 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 170 pp. Blue quartz (11 gp). Deep blue spinel (300 gp). Silver pearl (120 gp). Alexandrite (300 gp). Bloodstone (20 gp). Moonstone (20 gp). Coral (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caramip Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'5" and wears tight fitting clothing which further accentuates her frame. Her left leg appears badly burned and disfigured. She has shaved her head bald. Her eyes are amber and she is always smoking a pipe.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother was a soldier and died while she was still young. Caramip was left her mother's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy; and money/treasure

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Body Guard

Voice: Scratchy, weak

Attributes [hide]

Caramip Umbodoben, Female Gnome Monk 5
Small (3'5") Gnome, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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