Millicent Walcott, Female Human [Permalink]
Personal [hide]
Description: She has a missing right arm. She is wearing a long, grey cloak. She has done her best to style her black hair to look like a famous performer. She wears large thick round spectacles.
Personality: She exudes charisma. She is a tour de force of persuasion. She is a font of random trivia from the lore and stories she has discovered
History: She was always a brilliant, if unscrupulous mind. She helped her mother out around the business and became quite the natural. She tends to her Miller job now, and dutifully fulfills any obligations she has.
Motivation: Many drow want her driven away; and expand her business
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job, Enemies. Occupation: Miller
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.
Trail Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. His fur is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now mingles about in high society.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Ideals: Justice. Bonds: Attractive, Family, Rich. Occupation: Tailor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 96 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 3000 gp. Large well-done wool tapestry (200 gp). Silver comb with moonstones (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lamlis Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his flail. His long brown hair reaches down to his waist. His eyes, though not visible through his cowl, are gray.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a criminal king-pin and mafia family His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist, Opinionated. Flaws: PTSD. Bonds: Criminal record. Occupation: Interpreter
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp.
Maegan Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses well, typically a more casual-formal manner. Her black hair is cut short. Her green eyes have a joyful gleam in them most of the time.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she's in love
Ideals: Philantrophist. Flaws: Antagonistic, Shy, Disease. Bonds: Attractive. Occupation: Banker
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 16)
Armor Class 13
Hit Points 74 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +6
Possessions: 12000 gp. Banded agate (11 gp). Red spinel (50 gp). Deep blue spinel (1000 gp). Smoky quartz (60 gp). Pink pearl (50 gp). Deep blue spinel (1000 gp). Silver pearl (50 gp). Chalcedony (60 gp). Deep green spinel (50 gp). Freshwater pearl (11 gp). Chrysoberyl (50 gp). Aquamarine (1000 gp). Golden yellow topaz (1000 gp). Deep green spinel (50 gp). Banded agate (11 gp). Eye agate (11 gp). Citrine (60 gp). Rich purple corundum (1400 gp). Obsidian (11 gp). Azurite (11 gp). Black opal (1400 gp). Rose (60 gp).
Aline Garrick, Female Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. With wild black hair. Her violet eyes are passionate and lively.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the south her family was never financially stable. She moved out west to avoid the crime she committed. She has set out to sabotage the competition.
Motivation: A strong sense of loyalty to Tiefling people; and a rival would like her out of the picture
Ideals: Disciplined. Flaws: Racist. Bonds: Job, Poor, Criminal record. Occupation: Ploughman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 400 gp. Red garnet (40 gp).
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