Henry Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a deerstalker hat to hide his balding. His blue eyes peer out from beneath his deerstalker violet hat.
Personality: Calm and collected, he is a well trained Engraver. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult.
Ideals: Opinionated. Bonds: Poor, Job, Immigrant, Attractive. Occupation: Engraver
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 37 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Dwarven, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 5000 gp. Bloodstone (20 gp). Fire opal (1300 gp). Rhodochrosite (11 gp). Golden pearl (70 gp). Jade (70 gp). Tourmaline (70 gp). Chrysoberyl (70 gp). Golden pearl (70 gp). Star ruby (1300 gp). Chrysoprase (20 gp). Malachite (11 gp). Banded agate (11 gp). Rose (20 gp). Eye agate (11 gp). Chrysoberyl (70 gp). Banded agate (11 gp). Black star sapphire (1300 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alexandre Digby, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Cartwright uniform. His red hair is still thick. His eyes, though not visible through his cowl, are amber.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a great chef.
History: Gifted from a young age, Alexandre studied abroad. His father was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has money and likes to spend it; and further expansion of business
Ideals: Gifted, Persistence. Flaws: Mundane. Bonds: Job, Rich. Occupation: Cartwright
Voice: French accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 11)
Armor Class 8
Hit Points 56 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2
Possessions: 2500 gp. Large well-done wool tapestry (500 gp). An abacus with copper, silver and gold markers (90 gp). Silver chalice with lapis lazuli gems (90 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item. 1 Minor magic item.
Leaf Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses in brown turtlenecks beneath a red coat with white slacks. She keeps her long gray fur kept up in a rat tail. She wears a mask on her face.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not believe in violence as a means to an end. She is a dedicated Detective but believes her peers are too gung-ho.
History: Leaf was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To be a Crown-heir again; and expand her business
Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Detective
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 21 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Whurbin Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and blonde. He has gleaming, smiling green eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born at the edge of vast plains. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Entrepeneur, Impeccable. Flaws: Shy, Insane. Bonds: Rich, Nature. Occupation: Mayor
Voice: Pirate accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 102 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Amethyst (90 gp). Banded agate (9 gp). Aquamarine (1500 gp). Hematite (9 gp). Aquamarine (1500 gp). Freshwater pearl (9 gp). Moonstone (50 gp). Silver pearl (90 gp). Moonstone (50 gp). Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gormogord Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright red and green, and wears rings and necklaces with large, colorful gems. With a patchy brown beard and wild brown hair. His eyes are gray.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Revenge; and he is greedy
Flaws: Racist, Fearful. Bonds: Rich, Religious, Adventurer, Enemies. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 3000 sp. Brown-green garnet (70 gp). Brown-green garnet (70 gp). Azurite (13 gp).
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Their contribution stands as a beacon of hope for all adventurers!