Gilbert Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He carries with him a set of hand crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His moppish white hair is in a traditional bowl cut. He has several tiny opal earrings on each ear.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not trust anyone and sleeps with one eye open.
History: Gifted from a young age, Gilbert studied abroad. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hasn't been sleeping well lately.
Motivation: Money/treasure.
Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Beggar
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 60 gp.
Darrow Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a simple white robe with black stripes complete with hood. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the east, but his parents moved at a very young age to the west. His mother was a soldier and died while he was still young. Darrow was left his mother's suit of armor and trained in its use and care. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Darrow never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Further expansion of business; and he is unsatisfied with his job
Flaws: Terse. Bonds: In love, Immigrant, Military, Job. Occupation: Sailor
Voice: Raspy
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 38 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 7 (-2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 5000 gp. Hematite (15 gp). Peridot (70 gp). Malachite (15 gp). Citrine (70 gp). White pearl (70 gp). Deep blue spinel (1100 gp). Amber (70 gp). Golden pearl (70 gp). Rhodochrosite (15 gp). Bloodstone (70 gp). Black pearl (1100 gp). Black opal (1400 gp).
Sweet Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white fur is greasy and uncared for. His thin eyebrows rest above his beady blue eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He uses divination through singing.
History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Roofer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 93 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Giant, Orc, Gnome
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1000 gp.
Tomph Middleton, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a colorful flower in her chestnut hair. She has a tattooed face.
Personality: She is very quiet and rarely speaks above a whisper. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Shipwright, her father struggled to pay the bills. She took every job she could get her hands on, but the opportunities for Half-Orcs in the west were limited. She moves from town to town, unable to find a place to settle.
Motivation: She seems to be bored by most things.
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Miller
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Disguise kit.
Hubert Middleton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. His black hair is drawn into a tight pony tail with a clover scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Architect
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 gp.
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