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Advanced [show]


Peter Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears a fancy brown suit. He has wavy auburn hair. This amber eyed easterner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.

History: A powerful slaver made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To settle down with his crush; and he's in love

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive, Mentor, Has a crush. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Peter Gresham, Male Human Paladin 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +5, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp.


Social Check DCs


Thradal Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is bristling with hidden weapons, mostly hand crossbows and tridents. He wears a feathered hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He receives visions of the future at random moments

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and to reunite with his absent mother

Ideals: Gifted. Bonds: Attractive, Criminal record, Family. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Thradal Balderk, Male Dwarf Wizard 9
Medium (4'2") Dwarf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 31 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 1100 gp.


Social Check DCs


Great Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. His brown fur is braided into rings. His eyes are green and beady.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is skeptical of what others tell him and is slow to trust.

History: Great was born in the north. At a young age he loved to build and create. While studying, he fell in love. They married and had a son. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist, Persistence. Flaws: Ugly, Shy. Bonds: In love. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Great Fang, Male Tabaxi Cleric 2
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs


Dagger In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in brown turtlenecks beneath a tan coat with black slacks. Her fur is cut close to her head. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Dagger speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is obsessed with her god.

History: She served in the navy to pay for her family's outstanding loans. When Dagger reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Bonds: Immigrant, Attractive, Religious, Military. Occupation: Bowyer

Voice: Shortens vowels

Attributes [hide]

Dagger In Woods, Female Tabaxi Wizard 3
Medium (5'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 5000 cp. Black opal (600 gp). Violet garnet (400 gp). Golden pearl (130 gp). 2 Thunderstones. 3 Tanglefoot bags. 4 Holy water.


Social Check DCs


Matilda Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries with her a set of scimitars, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has done her best to style her blonde hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Matilda was born in the north. At a young age she loved to build and create. Brilliant and gifted she never wanted to apply herself. She was granted martial powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting, Persistence, Gifted. Bonds: Attractive, Military. Occupation: Spy

Voice: Squeaky

Attributes [hide]

Matilda Birkenhead, Female Human Expert 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 90 gp.


Social Check DCs

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