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Advanced [show]


Five Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her long beige fur kept up in a rat tail. Her copper eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Five embodies much of what other species detest in the Tabaxis. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Five took refuge in the old dungeon and found the beat up falchion and armor she uses now. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A deep hatred of dire rats; and she's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Enemies, Nature. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Five Wing, Female Tabaxi Rogue 10
Medium (4'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 58 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)16 (+3) 13 (+1)16 (+3)
Skills Arcana +7, Religion +7
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Orc
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 240 pp. Jeweled gold crown (5000 gp). Jeweled electrum ring (5000 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Zed Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His tied-back hair is brown. His gray eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. Around other people he will do his best to conceal his emotions and appear jolly.

History: From birth he was tutored by a cruel and relentless mentor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Shipwright

Voice: Russian accent

Attributes [hide]

Zed Shelley, Male Half-Orc Fighter 1
Medium (5'9") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)10 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 60 gp.


Social Check DCs


Ohr Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a robe, a symbol of his god around his neck, and a sai on his belt. He wears a Stetson hat to cover his moderate length chestnut hair. He has a dull look in his hazel eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ohr fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Insomniac. Bonds: Military. Occupation: Seamstress

Voice: Stutters

Attributes [hide]

Ohr Livingstone, Male Half-Orc Commoner 2
Medium (6'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +6, Nature +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +2

Possessions: 60 gp.


Social Check DCs


Glûk Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and white workpants. His shirt is yellow, and he wears a heavy white leather apron most of the time. His chestnut hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are gray.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As long as the job gets done he does not care how it got done.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor.

Ideals: Professionalism, Justice. Bonds: Attractive, Job, Immigrant. Occupation: Server

Voice: German accent

Attributes [hide]

Glûk Clare, Male Half-Orc Monk 9
Medium (5'10") Half-Orc, Chaotic Good (CR 9)
Armor Class 12
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)8 (-1) 12 (+1)10 (+0)
Skills Arcana +2, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 700 gp. Moonstone (60 gp). Amethyst (40 gp). Tourmaline (40 gp). Golden yellow topaz (300 gp). Hematite (16 gp). Iolite (60 gp).


Social Check DCs


Surina Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a black deerstalker hat and black clothes. Her red crest is drawn into a tight pony tail with a clover scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She served in the navy to pay for her family's outstanding loans. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and sabotage a competitor

Ideals: Athletic. Bonds: Adventurer, Criminal record, Military, Job. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Surina Kerrhylon, Female Dragonborn Fighter 9
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 41 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)13 (+1) 14 (+2)14 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: Sard (20 gp). Violet garnet (1000 gp). Deep green spinel (70 gp). Coral (70 gp). Black pearl (1000 gp). Star rose quartz (20 gp). Amethyst (70 gp). 1 Minor magic item.


Social Check DCs

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