Hecat Virtue, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy white hair. Her eyes are black and she is always smoking a pipe.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: From birth she was tutored by a cruel and relentless mentor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Entrepeneur, Opinionated. Flaws: Fearful. Bonds: Mentor. Occupation: Miner
Voice: Stutters
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 700 sp. Onyx (80 gp).
Jane Wordsworth, Female Human [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is physically well-built. Her brown hair is wavy and long. Her amber eyes are slightly larger than normal.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not believe in violence as a means to an end. She is a dedicated Architect but believes her peers are too gung-ho.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her father and her brother before her, after school she went straight into learning to become a Architect. She has drifted from career to career and currently works as a Architect.
Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and she's in love
Ideals: Impeccable, Pacifist, Gifted. Bonds: Job, Has a crush. Occupation: Architect
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp.
Geva Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a violet and grey robe with the hood down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to make people angry or surprised. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Geva took refuge in the ruined castle and found the beat up sword and armor she uses now. She has built up a small fortune and can afford her own way.
Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a apothecary and was forced into it by her family
Flaws: Antagonistic, Hedonist. Bonds: Nature, Rich, Family. Occupation: Apothecary
Voice: Whispers
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 20 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 18 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Orc, Halfling, Infernal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
Possessions: 140 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hobart High-hill, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears a white coat over a brown low-cut shirt, and a broad hat upon his head, he is not a threatening figure. His white hair is lengthy. He has a dull look in his hazel eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born into a rich family. His childhood dream was to be a Tanner, but he was a colossal failure. He struck the Engraver job and began his own company from there.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Logical. Flaws: Sensitive, Insomniac. Bonds: Rich, Job. Occupation: Engraver
Voice: Eastern European accent
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Thorpe Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 2'11" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He exudes charisma. He is a tour de force of persuasion. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: A powerful necromancer made him what he is. A gifted student he started as a Marshal, but he got bored and became a Mercenary. He has worked as a Mercenary like his father before him.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur. Bonds: Attractive, Criminal record, Mentor, Job. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 3000 cp. Large well-done wool tapestry (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
