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Advanced [show]


Emma Middleton, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her whole body is exceptionally muscular. Her long red hair is drawn into a two foot long braid. Her blue eyes are passionate and lively.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. As long as the job gets done she does not care how it got done.

History: She got into the Navigator business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to be a stableman again

Ideals: Joker, Professionalism. Bonds: Immigrant, Job, Adventurer, Debt. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Emma Middleton, Female Human Fighter 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)9 (-1) 8 (-1)16 (+3)
Skills Animal Handling +1, Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Veloptima Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She likes to wear ponchos typically of a light tan in addition to tight pants. Her hair is cut close to her head. She is baby faced.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants to meet her childhood hero; and further expansion of business

Flaws: Emotional, Fearful. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Veloptima Fiddlefen, Female Gnome Warrior 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 17 (+3)9 (-1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 pp.


Social Check DCs


Godfrey Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He carries with him a set of sickles on his belt, each one with a ruby on the hilt. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has gray eyes and a grey hat with a white feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not believe in violence as a means to an end. He is a dedicated Unemployed but believes his peers are too gung-ho.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: Someone believes him a fraud; and revenge

Ideals: Fighting, Professionalism, Pacifist, Gifted. Flaws: Addict. Bonds: Enemies. Occupation: Unemployed

Voice: Excited and jittery

Attributes [hide]

Godfrey Sutherland, Male Human Warlock 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 17 (+3)15 (+2) 8 (-1)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 2000 cp. Zircon (20 gp).


Social Check DCs


Anthony Kent, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a brown costume with the symbols of strength on his torso. He wears a Stetson hat to cover his moderate length silver hair. His eyes are hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many gnolls want him driven away; and doesn't want to be a architect and was forced into it by his family

Ideals: Disciplined. Flaws: Impulsive, Ugly. Bonds: Family, Enemies. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Anthony Kent, Male Human Sorcerer 10
Medium (5'5") Human, True Neutral (CR 10)
Armor Class 12
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Religion +5, Survival +6
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 170 pp. Sapphire pendant on gold chain (2900 gp). Jeweled anklet (3000 gp).


Social Check DCs


Quespa Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a worn and beaten armor. Her Stetson hat is riddled with cuts and holes. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born a particularly ugly child, much to the horror of her parents. She found a children's book about a Dragonborn Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Quespa Shestendeliath, Female Dragonborn Fighter 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 140 gp. 1 Superior lock.


Social Check DCs

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