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NPC Generator

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Advanced [show]


Odo Tickle, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He very much looks the part of a Mason. He has red hair. His eyes are violet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Mason.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Optimist. Bonds: Job, Attractive, Poor. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Odo Tickle, Male Human Barbarian 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 160 gp.


Social Check DCs


Uzza Pleasure, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a black small hat and black clothes. She has dyed her greying white hair a little too much giving a sharp white color. Her red unseeing eyes seem to look past you.

Personality: She hates drow. She views them as having robbed her home of its proper glory. Uzza enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Uzza was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Flaws: Ugly, Disease, Hedonist. Bonds: Poor, Enemies, Family. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

Uzza Pleasure, Female Tiefling Barbarian 6
Medium (5'3") Tiefling, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 51 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Giant
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple +3

Possessions: 1000 sp. Aquamarine (1500 gp). Hematite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Baruk Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: Ar-Baruk was born in the north. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he has a crush on the local ploughman

Ideals: Pacifist, Persistence. Flaws: Addict. Bonds: Poor, Has a crush. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Ar-Baruk Shelley, Male Half-Orc Sorcerer 7
Medium (6'1") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 8 (-1)12 (+1) 11 (+0)5 (-3)
Skills Medicine +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 200 gp. An abacus with copper, silver and gold markers (70 gp). Silver comb with moonstones (500 gp). Sapphire pendant on gold chain (900 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp).


Social Check DCs


Adrik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a well pressed and immaculate suit (or dress), and a wedding ring on his right hand. His moppish brown hair is in a traditional bowl cut. He has several tiny sapphire earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Optimist, Gifted. Flaws: Secretive. Bonds: In love, Rich. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Adrik Bigtoe, Male Dwarf Rogue 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gesrethe Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is muscular with a powerful set of arms. Her crest, while still mostly rusty, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Gesrethe will drive conversation. She does not trust anyone and sleeps with one eye open.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Extrovert. Flaws: Insane, Insomniac. Bonds: Religious, Mentor. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Gesrethe Qyxpahrgh, Female Dragonborn Aristocrat 7
Medium (6'4") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 100000 cp. 1 Minor magic item.


Social Check DCs

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