Emerald Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown collared shirt and white skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her fur, while still mostly beige, has prominent grey streaks. She has a tattooed face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She never wears the same outfit twice, unless she absolutely has to.
History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the west; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Artistic, Entrepeneur. Bonds: Attractive. Occupation: Ploughman
Voice: Raspy
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Vezera Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her copper crest is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A true patriot, Vezera would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Vezera was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle
Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 7)
Armor Class 10
Hit Points 4 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 13 (+1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 300 gp. Rhodochrosite (6 gp). Blue sapphire (1100 gp). Amber (90 gp). 1 Minor magic item.
Anselm Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He tends to wear a large yellow jacket. He has a hunchback. He has a very tight haircut. He has a tattooed face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He got into the Knight business at a young age. He worked as a nervous Knight and found it very stressful. He tends to his Knight job now, and dutifully fulfills any obligations he has.
Motivation: Wants to raise his children well; and balancing his hectic life and new knight responsibilities is difficult
Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Family. Occupation: Knight
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Star rose quartz (60 gp). Golden yellow topaz (200 gp). Fiery yellow corundum (700 gp).
Avice Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has styled her chestnut hair well, parting it to the right. Her eyes are violet and beady.
Personality: She is almost excessively polite to everyone, even when angry. She has all her life been fascinated with singing.
History: She got into the Interpreter business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Interpreter. She has never given up on her singing dream.
Motivation: An old rival family wants her found.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Interpreter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 320 gp. Brass mug with jade inlays (400 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Masterwork Common Ranged Weapon.
Shax Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. Her white hair is lengthy and is close to two feet long. Her white eyes lackadaisically let the world flow into them.
Personality: A deeply religious woman she believes everything happens for a reason. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Shax grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shax. She has since lost track of the people in her past.
Motivation: She would like to get married and retire; and her spouse's relatives view her with great suspicion
Ideals: Fighting, Opinionated. Bonds: Religious, Criminal record, Family, Has a crush. Occupation: Spy
Voice: American accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
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