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NPC Generator

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Advanced [show]


Damien Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His tied-back hair is white. His hazel eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Doctor business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Adventurer, Poor, Job, In love. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Damien Wiseacre, Male Halfling Bard 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)17 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Giant, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Anderton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing colorful clothing, dressed as a Soapmaker. His hair is long and black with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Anselm studied abroad. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many gnolls want him driven away; and he wants revenge against gnolls

Ideals: Gifted. Flaws: Insane, Lazy. Bonds: Attractive, Rich, Enemies. Occupation: Soapmaker

Voice: Irish accent

Attributes [hide]

Anselm Anderton, Male Human Ranger 6
Medium (6'1") Human, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills Acrobatics +6, Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. Red spinel (80 gp). Banded agate (15 gp).


Social Check DCs


Soveliss Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a violet vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his violet boots flare out at the collars. His hair is long and chestnut with streaks of brown, and is pulled back with small violet clips. His beard is brown, braided, and well cared for. He has a dull look in his brown eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his brother's freedom.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and marry his brother to traveling adventurers

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Family, Job. Occupation: Shipwright

Voice: Nasally tone

Attributes [hide]

Soveliss Holimion, Male Half-Elf Aristocrat 10
Medium (4'9") Half-Elf, Chaotic Good (CR 10)
Armor Class 9
Hit Points 105 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 18 (+4)16 (+3) 15 (+2)12 (+1)
Skills History +7, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Draconic, Abyssal, Druidic
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1

Possessions: 140 pp. Brown-green garnet (100 gp). Iolite (50 gp).


Social Check DCs


Tordek Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a brown suit, tan shirt, and black tie. His moppish black hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his painting dream.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Tordek Dankil, Male Dwarf Commoner 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 42 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Athletics +7, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4

Possessions: 2000 gp. Smoky quartz (30 gp). Black pearl (200 gp). Amethyst (140 gp). Bloodstone (30 gp). Malachite (5 gp). Bloodstone (30 gp). Chalcedony (30 gp). Moss agate (5 gp). Obsidian (5 gp).


Social Check DCs


Rurik Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. His black hair has been sun bleached extensively. His eyes are likewise green. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Priest, but he was a colossal failure. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He is content; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Attractive, Guardian, Job. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Rurik Balderk, Male Dwarf Monk 8
Medium (3'11") Dwarf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 59 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Jeweled electrum ring (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item.


Social Check DCs

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