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Chem Mute, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. He has red eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Chem studied abroad. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Immigrant, Adventurer. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Chem Mute, Male Tiefling Barbarian 6
Medium (5'10") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 56 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)19 (+4) 11 (+0)18 (+4)
Skills Perception +3, Performance +7
Senses Passive Perception 17
Languages Common, Gnoll, Celestial, Ignan, Goblin
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 20000 cp. A delicate brass dragon egg (60 gp). Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (1800 gp).


Social Check DCs


Uthemar Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish red hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the west, certain he would find work there.

Motivation: He wants to meet his childhood hero; and wants his loneliness to end

Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Uthemar Caphaxath, Male Elf Fighter 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)7 (-2) 12 (+1)17 (+3)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Nalral Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his grey robe and has his mace always slung over his shoulder. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Opinionated, Entrepeneur. Flaws: Insane. Bonds: Immigrant, Attractive. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Nalral Gorunn, Male Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp.


Social Check DCs


Doudra Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears bulky green painted plate armor. She sports a flattop crest cut. She has gleaming, smiling gold eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a minor phobia of water and hates getting wet.

History: When she was but 4 years old her parents immigrated from the north. She found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: Regain custody of her son; and her spouse's relatives view her with great suspicion

Ideals: Opinionated. Flaws: Fearful. Bonds: Immigrant, Adventurer, Family. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Doudra Hshhsstoroth, Female Dragonborn Barbarian 5
Medium (6'5") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)11 (+0) 19 (+4)14 (+2)
Skills Nature +3, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 800 gp.


Social Check DCs


Hobart Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He has no hair. His brown unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his 16th year, his parents were killed by a goblins raid, leaving Hobart alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: Someone believes him a fraud.

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Adventurer, Religious, Enemies. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Hobart Nimblefingers, Male Halfling Fighter 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 12 (+1)18 (+4)
Skills Arcana +5, Deception +7
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 10 pp.


Social Check DCs

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