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NPC Generator

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Advanced [show]


Claira Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a cross on it. Her white hair is lengthy. Her fierce green eyes like to dwell on things.

Personality: She has always had a great fascination with Dwarven culture. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Claira studied abroad. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.

Motivation: She's looking for her big break; and dwarven compassion

Ideals: Gifted, Artistic. Flaws: Racist. Bonds: Adventurer. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Claira Wasanthi, Female Elf Cleric 12
Medium (5'0") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 76 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Performance +3, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Celestial, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 4000 gp. Golden pearl (50 gp). Aquamarine (1600 gp). White pearl (50 gp). Black star sapphire (1000 gp). White opal (1000 gp). Rich purple corundum (1000 gp). Rhodochrosite (6 gp). Golden pearl (50 gp). Banded agate (6 gp). Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriff Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. Her skin is also unnaturally pale. She sports brown long hair. She tend to wears goggles to shield her eyes.

Personality: She acts crazy and hedonistic. She always tries to repair and not replace. It was this mentality that drove her into the Performer business.

History: She was born blind and as such lacked many opportunities for work. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She uses money and sex appeal to get what she needs; and to get a good night's sleep

Ideals: Persistence. Flaws: Ugly, Hedonist, Disease. Bonds: Poor. Occupation: Performer

Voice: Deep voice with rolling R's

Attributes [hide]

Oriff Strakeln, Female Dwarf Rogue 9
Medium (4'3") Dwarf, Lawful Good (CR 9)
Armor Class 10
Hit Points 26 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 8 (-1)14 (+2) 10 (+0)6 (-2)
Skills Athletics +0, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +0 / 3d4-3, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shaena Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized red coat. She has a slight overbite and is overall scrawny. Her long silver hair reaches down to her waist. Her eyes are a pleasant violet.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: When she was but 3 years old her parents immigrated from the east. Her mother had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shaena fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy.

Ideals: Fighting. Flaws: Mundane. Bonds: Immigrant, Rich. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Shaena Wildcloak, Female Halfling Aristocrat 3
Small (2'8") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 13 (+1)18 (+4)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Good lock. 1 Silk rope.


Social Check DCs


Joser Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He tends to wear a white poncho over his likewise colored trousers and shirt. He has a hunchback. His silver hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with poetry.

History: Joser was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Joser took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He struck the Assassin job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor, Nature. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Joser Whispermouse, Male Halfling Warlock 9
Small (3'4") Halfling, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 78 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)7 (-2) 19 (+4)5 (-3)
Skills Perception +7
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Krimmon Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. His brown hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Krimmon hails from a village terrorized by giants. In his 16th year, his parents were killed by a giants raid, leaving Krimmon alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels threatened by others; and his relatives are trying to arrange a marriage

Ideals: Joker, Justice. Flaws: Fearful. Bonds: Enemies, Family. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Krimmon Copperkettle, Male Halfling Adept 4
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 18 (+4)14 (+2)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 14
Languages Common, Halfling, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 28000 cp.


Social Check DCs

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