Ratak Hayhurst, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'4" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His right leg appears badly burned and disfigured. His hair is cut close to his head. His eyes are gray and catlike.
Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home.
Ideals: Extrovert. Bonds: Attractive, Poor, Guardian. Occupation: Roofer
Voice: American accent
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 7)
Armor Class 14
Hit Points 84 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 18 (+4) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Callie Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is muscular with a powerful set of arms. She wears her brown hair up. She wears round tiny glasses practically rammed into her face.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. A true patriot, Callie would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Detective arts, while her father instructed her in etiquette, music and courtly manner. A gifted student she started as a Assassin, but she got bored and became a Detective. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Sabotage a competitor; and she has a crush on the local assassin
Bonds: Job, Military, Rich, Adventurer, Has a crush. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: Deep green spinel (50 gp).
Duvamil Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She likes to wear ponchos typically of a light blue in addition to tight pants. Her silver hair is styled in orderly dreadlocks. This gray eyed southerner is not easily forgotten.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She pushes her goals aggressively. She is also a coward if confronted.
History: Gifted from a young age, Duvamil studied abroad. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Nature, Adventurer. Occupation: Shepherd
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 92 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Auran
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 1000 gp. Silver comb with moonstones (900 gp). Old masterpiece painting (1400 gp). Gold music box (2000 gp).
Traubon Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: 4'5" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise amber.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and meet up once more with his childhood friend
Ideals: Entrepeneur, Opinionated. Bonds: Attractive, Adventurer, Criminal record. Occupation: Sage
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 88 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +7
Possessions: 2000 gp. Coral (150 gp).
Harbek Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he usually wears his grey robe and has his dagger always slung over his shoulder. His brown hair is cut short. He is baby faced.
Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He comes from a rich northern family. After coming to the age of reason, Harbek took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Retire the richest man in the north; and money/treasure
Ideals: Professionalism, Gifted, Entrepeneur. Bonds: Rich, Adventurer. Occupation: Banker
Voice: Posh accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 390 gp.
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