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NPC Generator

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Advanced [show]


Margery Blakeley, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears light armors faded through time and improper care and is in decent physical shape. With bright blonde hair. She wears crescent spectacles with a black brim.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Margery enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Margery was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She helped her mother out around the business and became quite the natural. She has achieved small success as a Armorer.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Flaws: Hedonist. Bonds: Attractive, Poor, Job. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Margery Blakeley, Female Human Ranger 8
Medium (4'8") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 20 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100000 cp.


Social Check DCs


Quespa Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. She has moderate length gold crest. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the east to a Navigator, Quespa learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Navigator. She tends to her Navigator job now, and dutifully fulfills any obligations she has.

Motivation: Nothing but the best is good enough for her; and further expansion of business

Ideals: Justice, Impeccable. Bonds: Attractive, Adventurer, Job. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Quespa Umbyrphrael, Female Dragonborn Warlock 5
Medium (6'2") Dragonborn, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)10 (+0) 15 (+2)17 (+3)
Skills History +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Doudra Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears professional attire. She carries with her a set of tridents on her belt, each one with a amber on the hilt. She has rusty crest. She has several tiny amber earrings on each ear.

Personality: She is happy with her job as a Tanner. She turns her eye from what people do, preferring to live and let live. She uses divination through singing.

History: Doudra was raised in a hard working conservative environment. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Bonds: Attractive, Rich, Job. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Doudra Ghaallixirn, Female Dragonborn Ranger 6
Medium (6'6") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 10 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 5 (-3)15 (+2) 8 (-1)13 (+1)
Skills History +5, Performance +4
Senses Passive Perception 9
Languages Common, Draconic, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs


Ethereal Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. Her yellow fur is heavily combed to the right. Her green eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Ethereal embodies much of what other species detest in the Tabaxis. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born on a small isolated farm. She moved out east to avoid the crime she committed. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help

Flaws: Antagonistic. Bonds: Adventurer, Enemies, Nature, Criminal record. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Ethereal Thunder, Female Tabaxi Rogue 10
Medium (6'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 69 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 19 (+4)7 (-2) 12 (+1)14 (+2)
Skills Arcana +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 2000 gp.


Social Check DCs


Dimble Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of bastard swords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. Dimble abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Fighting. Flaws: Cynical. Bonds: Poor, Attractive, Adventurer, Nature. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Dimble Fapplestamp, Male Gnome Monk 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Halfling, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 46000 sp.


Social Check DCs

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