Dagnal Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'2" eastern woman, she likes to wear ponchos typically of a light brown in addition to tight pants. Her white hair is greasy and uncared for. She has gleaming, smiling amber eyes.
Personality: Dagnal wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She is able to fit into much smaller and tighter spaces than normal.
History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently gotten a pet goose that steals things from people.
Motivation: She is compelled to act according to her religious beliefs; and sabotage a competitor
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job, Criminal record, Religious. Occupation: Spy
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 5 (-3) | 5 (-3) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 20 pp. 1 Minor magic item.
Jarana Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a grey vest and prefers white and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair is lengthy. Her eyes are amber and beady.
Personality: She loves telling others what to do and how they should feel about things. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Jarana has worked very hard to control her curse. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is greedy; and she is not mentally stable, and does not behave rationally
Ideals: Opinionated. Flaws: Ugly, Secretive, Disease. Bonds: Poor. Occupation: Layabout
Voice: Jittery and nervous
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 10000 cp. Jade (110 gp).
Bethrynna Watson, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports golden long hair. Her amber eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Bethrynna embodies much of what other species detest in the Half-Elves. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Bethrynna was born in the south. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mortician work with an outfit from a few towns over. Mortician work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Mortician.
Motivation: Balancing her hectic life and new Mortician responsibilities is difficult; and sabotage a competitor
Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Mortician
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
Oren Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is cut jaggedly and amateurishly. He is baby faced.
Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.
History: Oren was born in the south. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Money/treasure; and regain custody of his daughter
Ideals: Athletic, Persistence. Flaws: Antagonistic, Addict. Bonds: Rich, Family. Occupation: Detective
Voice: American accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 700 gp. Emerald (1500 gp). Azurite (5 gp). Amber (50 gp). Aquamarine (400 gp).
Hirrathak Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His black crest is greasy and uncared for. His fierce gold eyes like to dwell on things.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A powerful necromancer made him what he is. His father was a soldier and died while he was still young. Hirrathak was left his father's suit of armor and trained in its use and care. He has dedicated himself to building a better trade route.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Mentor, Military. Occupation: Actor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
