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NPC Generator

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Advanced [show]


Broce Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue top hat and blue clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Actor, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Broce Nucklestamp, Male Gnome Barbarian 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 9
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 17 (+3)12 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 2000 sp.


Social Check DCs


Great Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a long, brown, dusty cloak. Her fur is short and brown. Her eyes are a pleasant copper.

Personality: Confrontational and typically high on some drug or another. She does not trust anyone and sleeps with one eye open.

History: She was raised in a white middle class family as the only child. When Great reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She got away from her former life and has fallen to alcoholism.

Motivation: She wants revenge against goblins; and she seems to be bored by most things

Flaws: Addict, Insomniac, Mundane. Bonds: Military, Enemies. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Great Shore, Female Tabaxi Adept 2
Medium (4'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 240 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Rezena Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a slight overbite and is overall scrawny. Her crest is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Prone to second guessing herself, she comes off as nervous. She is a very good compulsive liar and kleptomaniac.

History: Sold as a small child to a necromancer, Rezena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was turned out during the war. She and her family wandered east to less war torn lands. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day

Ideals: Entrepeneur. Flaws: Shy, PTSD. Bonds: Criminal record, Mentor. Occupation: Apothecary

Voice: Slow speaker

Attributes [hide]

Rezena Argenthrixus, Female Dragonborn Expert 5
Medium (6'7") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Deception +2, Survival +5
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: 40000 cp.


Social Check DCs


Sutha Kent, Female Half-Orc [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has styled her golden hair well, parting it to the right. She has several tiny opal earrings on each ear.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has all her life been fascinated with painting.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was granted divine powers by her dying sister.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Rich, Nature, Adventurer. Occupation: Locksmith

Voice: Hollow voice

Attributes [hide]

Sutha Kent, Female Half-Orc Ranger 7
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 15 (+2)8 (-1) 12 (+1)10 (+0)
Skills History +2, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Melissa Marley, Female Human [Permalink]

Personal [hide]

Description: This eastern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her clothes are grease stained in places. Her silver hair is cut short with large spiked bangs in the front. Her eyes are violet.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born in the east, but her parents moved at a very young age to the north. Melissa was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Knight. She left for the east, certain she would find work there.

Motivation: To end her boredom.

Flaws: Mundane, Hedonist. Bonds: Poor, Immigrant. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Melissa Marley, Female Human Monk 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)12 (+1) 14 (+2)6 (-2)
Skills Persuasion +0
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 800 sp.


Social Check DCs

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