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NPC Generator

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Advanced [show]


Tyna Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears white painted combat armor at almost all times, and is pretty ugly. Her red hair is drawn into a tight pony tail with a card scrunchie. Her amber eyes have a joyful gleam in them most of the time.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is afraid of women and trembles around them

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's repulsed by the PC; and she feels that her past leaves her morally obligated to help

Flaws: Ugly, Antagonistic, Shy, Disease. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Tyna Greenbottle, Female Halfling Monk 3
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 7 (-2)14 (+2)
Skills Animal Handling +0, Stealth +3
Senses Passive Perception 8
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Zircon (80 gp).


Social Check DCs


Windy In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, but even with her fine clothing she looks run-down. Her fur is orange and curly. She wears an eyepatch.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Windy took refuge in the large cave and found the beat up pickaxe and armor she uses now. She left for the east, certain she would find work there.

Motivation: To end her boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Windy In the Storm, Female Tabaxi Wizard 10
Medium (5'3") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 32 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 6 (-2)17 (+3)
Skills Performance +7
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 2300 gp. Sard (40 gp). Deep green spinel (70 gp).


Social Check DCs


Antinua Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is renowned for her bright violet dresses and hats. With wild golden hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She loves telling others what to do and how they should feel about things. She is obsessed with a lost civilization.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Like her father and her brother before her, after school she went straight into learning to become a Actor. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Opinionated. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Antinua Mancilla, Female Half-Elf Adept 13
Medium (4'8") Half-Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 95 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 9
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. White pearl (40 gp). Freshwater pearl (4 gp). Eye agate (4 gp). Golden pearl (40 gp). Eye agate (4 gp). Chrysoberyl (40 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Rosalind Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a violet shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her brown hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is obsessed with finding treasure.

History: The child of northern immigrants she idolized her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and expand her business

Bonds: Job, Adventurer, Immigrant, Attractive. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Rosalind Selevarun, Female Half-Elf Warlock 7
Medium (4'9") Half-Elf, Neutral Good (CR 7)
Armor Class 10
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)17 (+3) 13 (+1)9 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Celestial, Gnome
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Vonbin Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'5" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light brown in addition to tight pants. He has styled his black hair well, parting it to the right. His amber eyes peer out from beneath his broad brown hat.

Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job; and to end his boredom

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Poor, Job. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Vonbin Rumnaheim, Male Dwarf Warrior 12
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 110 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5

Possessions: 21000 sp. Hematite (9 gp). Aquamarine (1100 gp). Chalcedony (30 gp). Banded agate (9 gp). Golden yellow topaz (1100 gp). Amethyst (80 gp). Tiger eye turquoise (9 gp). Zircon (30 gp). Rock crystal (30 gp).


Social Check DCs

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