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NPC Generator

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Thomas Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He typically wears a sleeveless long coat of deep grey leather and dull pastel iron scale mail. He has a hunchback. His tied-back hair is silver. He has green eyes.

Personality: He dislikes all the random violence that takes place in the north. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Roofer business at a young age. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Pacifist, Gifted. Flaws: Ugly, Forgetful. Bonds: Job. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Thomas Ramsey, Male Human Fighter 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)10 (+0) 14 (+2)8 (-1)
Skills Performance +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dworic Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He keeps his long red hair kept up in a rat tail. His eyes, though not visible through his cowl, are brown.

Personality: Always inclined to offer people food he seems plenty friendly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gifted student he started as a Miller, but he got bored and became a Actor. He became a Actor soon after.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Philantrophist, Artistic. Bonds: Job, Criminal record. Occupation: Actor

Voice: Low range voice

Attributes [hide]

Dworic Gorunn, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 7
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 16 (+3)8 (-1) 14 (+2)14 (+2)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Oriff Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She prefers to wear flannel. Her black hair is cut short with large spiked bangs in the front. Her eyes are likewise gray.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents enrolled her in a Barbarian school at a young age so that she could practice her martial talents. She now spends her time doing works of charity.

Motivation: To prove her worth to the world; and she is unsatisfied with her job

Ideals: Philantrophist, Gifted. Flaws: Shy, Ugly, Impulsive. Occupation: Soapmaker

Voice: Low and grunting

Attributes [hide]

Oriff Fireforge, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 15 (+2)9 (-1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 8000 cp.


Social Check DCs


Greeba Browning, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is typically in her Sellsword uniform. Her white hair is thinning but still full. Her face is covered beneath a completely black helmet.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. When she's not drinking or sleeping the drinks off, she's doing music.

History: Greeba was raised in a hard working conservative environment. Her childhood dream was to be a Armorer, but she was a colossal failure. She now spends her time doing works of charity.

Motivation: Sabotage a competitor; and to be a armorer again

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Greeba Browning, Female Half-Orc Aristocrat 3
Medium (6'4") Half-Orc, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Moss agate (15 gp). Chalcedony (70 gp). Black pearl (700 gp).


Social Check DCs


Mardnab Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this woman wears a robe, a symbol of death around her neck, and a bow on her belt. She keeps her long red hair kept up in a rat tail. Her ears are large.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Mardnab grew up listening to her mother's many stories. She helped her mother out around the business and became quite the natural. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardnab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Job, Adventurer. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Mardnab Ironhide, Female Gnome Wizard 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 20 (+5)14 (+2) 15 (+2)9 (-1)
Skills Medicine +4, Performance +1
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 100 gp.


Social Check DCs

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