Jade Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears professional attire. He has done his best to style his beige fur to look like a famous performer. His eyes are a pleasant amber.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Sellsword profession.
History: The child of a Sellsword, who enjoyed hunting, Jade was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Weaver for the past few years.
Motivation: Sabotage a competitor; and balancing his hectic life and new weaver responsibilities is difficult
Ideals: Justice. Bonds: Attractive, Poor, Job, Nature. Occupation: Weaver
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Jabbie Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised in a mountains tribe. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He's attracted to the PC; and to reunite with his old friends
Bonds: Attractive, Adventurer, Nature, Rich, Has a crush. Occupation: Beggar
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 79 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Dwarven, Halfling
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cumpen Turen, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She sports blue clothing, slightly heavier than average wear. She wears her golden hair down. She wears large thick round spectacles.
Personality: She has always had a great fascination with Half-Orc culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born to loving parents in a slum to the south. She helped her father out around the business and became quite the natural. She became a Banker soon after.
Motivation: To reunite with her absent father; and to unite with her brother
Ideals: Joker. Flaws: Racist. Bonds: Poor, Job, Family. Occupation: Banker
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 5)
Armor Class 14
Hit Points 28 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Goblin, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Sindri Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. He has done his best to style his chestnut hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When Sindri reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his singing dream.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Military. Occupation: Marshal
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light steel shield.
Trey Hayley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he usually wears his brown robe and has his scythe always slung over his shoulder. His wide-brimmed hat is riddled with cuts and holes. His brown eyes lackadaisically let the world flow into them.
Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Trey took refuge in the old dungeon and found the beat up scythe and armor he uses now. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He uses money and sex appeal to get what he needs; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Shy, Secretive. Bonds: Poor, Nature. Occupation: Crown-heir
Voice: Indian accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 72 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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