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Advanced [show]


Henry Clifford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. His hair is blonde and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: Henry wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Shepherd for hire.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Disciplined. Bonds: Attractive, Adventurer, Rich, Job, Military. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Henry Clifford, Male Human Commoner 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 400 sp. Brown-green garnet (110 gp).


Social Check DCs


Marastyr Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears rags and sports a simple walking cane, and a wedding ring on her right hand. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is extraordinarily eccentric. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born in the north. In her 12th year, her parents were killed by a giants raid, leaving Marastyr alone in the world. After a stint in an orphanage, she was adopted. She left for the north, certain she would find work there.

Motivation: She wants revenge against giants; and someone believes her a fraud

Ideals: Entrepeneur. Flaws: Insane. Bonds: Poor, In love, Immigrant, Enemies. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Marastyr Dankil, Female Dwarf Fighter 10
Medium (4'1") Dwarf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 94 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)16 (+3) 14 (+2)10 (+0)
Skills Perception +6, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Dwarven, Infernal, Goblin, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 14000 sp. White opal (700 gp). Freshwater pearl (15 gp). Sardonyx (40 gp). Tiger eye turquoise (15 gp). Star rose quartz (40 gp). Chrysoprase (40 gp). Deep green spinel (90 gp). Jet (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thervan Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. He has violet eyes.

Personality: He has always had a great fascination with Half-Elven culture. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thervan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Optimist. Flaws: Racist. Bonds: Mentor. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thervan Amastacia, Male Elf Druid 1
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Acrobatics +1, Performance +1
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 gp.


Social Check DCs


Ûshbaka Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his axe. His whole body is exceptionally muscular. His auburn hair is cut jaggedly and amateurishly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He also is a firm believer in the manly ideal.

History: When he was but 4 years old his parents immigrated from the north. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: To prove his worth to the world.

Ideals: Artistic. Flaws: Addict, Impulsive. Bonds: Immigrant. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Ûshbaka Churchill, Male Half-Orc Adept 3
Medium (6'5") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)7 (-2) 13 (+1)7 (-2)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 2900 sp. 4 Alchemist’s fire.


Social Check DCs


Reirak Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. His brown hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Reirak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Reirak took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he wants revenge against giants

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Reirak Eversharp, Male Dwarf Druid 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)11 (+0) 17 (+3)3 (-4)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 90 pp. Blue star sapphire (500 gp). Smoky quartz (20 gp). Chalcedony (20 gp).


Social Check DCs

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