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NPC Generator

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Advanced [show]


Agatha Sharps, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She has a hunchback. She has black hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Stableman mother left her crippled. After a long history of fighting, Agatha and her spouse have recently divorced.

Motivation: To get a good night's sleep; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Agatha Sharps, Female Human Aristocrat 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)12 (+1) 11 (+0)18 (+4)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp. Iolite (40 gp).


Social Check DCs


Tricking In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears rags and sports a simple walking cane. Her fur, while still mostly cinnamon, has prominent grey streaks. Her copper eyes lackadaisically let the world flow into them.

Personality: She acts crazy and hedonistic. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: When she was but 7 years old her parents immigrated from the west. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural halfling artifacts is her passion

Ideals: Athletic. Flaws: Hedonist. Bonds: Poor, Slave, Immigrant, Adventurer. Occupation: Locksmith

Voice: Hollow voice

Attributes [hide]

Tricking In Woods, Female Tabaxi Aristocrat 6
Medium (5'9") Tabaxi, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)15 (+2) 9 (-1)13 (+1)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 9
Languages Common, Goblin, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +5

Possessions: 900 gp.


Social Check DCs


Baradad Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright black suits and hats. His gold crest is smooth and relatively long. His eyes, though not visible through his cowl, are gold.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Baradad hails from a village terrorized by goblins. A gifted student he started as a Beggar, but he got bored and became a Gardener. He has worked as a Gardener like his father before him.

Motivation: Many goblins want him driven away.

Ideals: Athletic, Optimist. Bonds: Religious, Enemies, Job. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Baradad Norixius, Male Dragonborn Rogue 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 16 (+3)16 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 500 gp. Rhodochrosite (10 gp). Golden pearl (60 gp). Coral (60 gp).


Social Check DCs


Harvest Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dull pastel sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. Her fur is lavender, silky, and of moderate length. She wears large thick round spectacles.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She also has developed a complete distrust of the Server profession.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was an apprentice working in her mother's forge. She has worked as a Ploughman like her mother before her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions

Ideals: Fighting. Bonds: Attractive, Job, Religious. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Harvest Mist, Female Tabaxi Bard 5
Medium (5'8") Tabaxi, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 600 gp. Tourmaline (140 gp). Aquamarine (1400 gp).


Social Check DCs


Eridred Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries with her a set of warhammers, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her white hair is still thick. She has blue eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city she treasured whatever gifts she got. She dropped out of school before completing her studies. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eridred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is wracked by social anxiety; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Philantrophist, Logical. Flaws: Fearful. Bonds: Poor. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Eridred Rumnaheim, Female Dwarf Commoner 6
Medium (4'2") Dwarf, Lawful Good (CR 6)
Armor Class 10
Hit Points 33 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)10 (+0) 8 (-1)6 (-2)
Skills Performance +1, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 50000 cp.


Social Check DCs

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