Anselm Shelley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His hair is short and chestnut. His gray eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Flaws: Ugly, Shy, Fearful. Bonds: Poor, Adventurer, Religious. Occupation: Body Guard
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 70 gp. 1 Masterwork Common Melee.
Wobbles Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'2" and wears blue trousers with violet and black striped suspenders. He wears various colorful collared shirts. His black hair is long and unkept. His brown eyes are slightly larger than normal.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 13 years.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and balancing his hectic life and new healer responsibilities is difficult
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Enemies, Nature. Occupation: Healer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 85 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 18 (+4) | 14 (+2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Goblin
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1000 gp.
Cairn Blame, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a card on it. His black hair is slicked back into a classic pompadour. He has several tiny sapphire earrings on each ear.
Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He comes from a rich western family. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: His spouse's relatives view him with great suspicion; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Addict. Bonds: Rich, Immigrant, Has a crush, Family. Occupation: Bather
Voice: Thin and wheezing
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 11 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Ignan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp.
Ermina Byron, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She does not wear sleeves and tends to eschew shirts when she can avoid it. Sporting a brown mohawk this woman's hair draws a lot of attention. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She uses divination through singing.
History: Born in a small village she learned the ways of the warrior from her father. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was granted necromantic powers by her dying sister.
Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Courier
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 100 gp. Moss agate (12 gp). Carnelian (20 gp). Carnelian (20 gp). Coral (60 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Chain shirt. 1 Masterwork studded leather.
Seraphina Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is portly but not overly obese. With wild silver hair. Her eyes are blue and beady.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has all her life been fascinated with writing.
History: She was raised by priests from a young age. She struck it rich when she found rare goods in large quantities. She has never given up on her writing dream.
Motivation: She is compelled to act according to her religious beliefs; and she is greedy
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Bookbinder
Voice: Indian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Goblin, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
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