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Advanced [show]


Torinn Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a worn and beaten armor. His crest is cut close to his head. His gold eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Depressed, Impulsive. Bonds: Attractive, Family. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Torinn Umbyrphrael, Male Dragonborn Cleric 2
Medium (6'4") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)13 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Athletics +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 110 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nedda Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is dressed in earthy colors with a red and black handkerchief worn on her right side. She sports a flattop hair cut. Her half smiles and green eyes are beguiling and draw you in.

Personality: She snorts whenever she laughs or is feeling confident. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She got into the Map Maker business at a young age. Brilliant and gifted she never wanted to apply herself. She ran away from her former home and has been making her living as a Map Maker for the past few years.

Motivation: She wants to meet her childhood hero; and further expansion of business

Ideals: Gifted. Bonds: Attractive, Has a crush, Job, Adventurer. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Nedda Glenfellow, Female Halfling Rogue 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 190 gp. 4 Holy water.


Social Check DCs


Alston Beren, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears suspenders and tan workpants. His shirt is yellow, and he wears a heavy tan leather apron most of the time. His hair is short and blonde. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He receives visions of the future at random moments

History: He was raised in a island tribe. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Nature, Family. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Alston Beren, Male Gnome Warlock 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 11 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)7 (-2) 16 (+3)8 (-1)
Skills Persuasion +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Trym Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey tunic with red highlights, and long blue pants that bunch up around his shoes. He has styled his chestnut hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Ugly, Addict, Disease. Bonds: Criminal record, Adventurer. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Wakefield, Male Human Adept 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 pp. Silver chalice with lapis lazuli gems (150 gp).


Social Check DCs


Rohesia Graham, Female Human [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries a battered hand crossbow and tarnished falchion as well. She keeps her white hair in a pixie cut. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rohesia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg

Ideals: Fighting, Joker. Flaws: Shy. Bonds: Slave. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Rohesia Graham, Female Human Ranger 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +6, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Infernal, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs

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