Vanuath Netyoive, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of luck around his neck, and a bastard sword on his belt. He wears his hair in dreadlocks. He has a dull look in his gray eyes.
Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.
History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural halfling artifacts is his passion
Ideals: Fighting. Flaws: Disease. Bonds: Has a crush, Attractive, Adventurer. Occupation: Baker
Voice: Timid voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 10 (+0) | 9 (-1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Elven
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +5
Possessions: 700 gp. Golden yellow topaz (900 gp). Alexandrite (900 gp). Rhodochrosite (14 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Rrath Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is black, silky, and of moderate length. He has blue eyes and a white hat with a grey feather.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Rrath was born with his mother's beautiful face. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Slave, Immigrant. Occupation: Seamstress
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Wymar Yeardley, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown costume with the symbols of luck on his torso. His chestnut hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Wymar lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: Seeks redemption.
Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Dilettante
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 35 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 |
Possessions: 50 pp. Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Fire opal pendant on a fine gold chain (1200 gp). Golden circlet with four aquamarines (6000 gp). An abacus with copper, silver and gold markers (180 gp). 1 Minor magic item. 1 Minor magic item.
Margery Ridley, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'1". She is wearing a long, grey cloak. Her golden hair is slicked back into a classic pompadour. She wears an eyepatch.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is afraid of women and trembles around them
History: She comes from a rich northern family. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Ugly, Shy. Bonds: Enemies, Rich, Guardian, Criminal record. Occupation: Laborer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 110 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). 1 Masterwork Common Melee.
Findex Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of quarterstaffs on her belt, each one with a opal on the hilt. Her white crest is knotted and matted. Her eyes, though not visible through her cowl, are red.
Personality: Cocky and sure of herself, she believes she is the best Spy born in the past three hundred years. She invites people to come help in her community garden.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her childhood dream was to be a Barber, but she was a colossal failure. She struck the Spy job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Fighting, Philantrophist, Gifted. Bonds: Job. Occupation: Spy
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 24 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 2000 gp.
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