Cecily Trollope, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She wears a small hat to hide her balding. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She can speak with the recently deceased. She plays an instrument quite well.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Cecily was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now spends her time doing works of charity.
Motivation: Wants to work out more often; and she has a rivalry with the church that dominates her actions
Ideals: Athletic, Gifted, Artistic, Philantrophist. Bonds: Religious. Occupation: Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 900 sp. Lapis lazuli (12 gp). Golden yellow topaz (900 gp). 1 Banded mail.
Ortegar Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a red tunic with pastel highlights, and long brown pants that bunch up around his shoes. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with music.
History: Ortegar was born the youngest of three triplets. From there he went from mercenary job to mercenary job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Nothing but the best is good enough for him; and doesn't want to be a performer and was forced into it by his family
Ideals: Artistic, Impeccable. Flaws: Insane, Antagonistic. Bonds: Family, Adventurer. Occupation: Performer
Voice: Sensual and smooth
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 sp. Eye agate (16 gp). Amethyst (160 gp). Rock crystal (80 gp). Black star sapphire (1600 gp). 1 Minor magic item.
Ida Sutherland, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. Her brown hair is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She got into the Barkeep business at a young age. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To clean up the streets; and she'd like to take her coworkers down a peg
Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Guardian. Occupation: Barkeep
Voice: Stutters
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +3
Possessions: 3000 cp. Pink pearl (70 gp).
Drifting Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. His cinnamon fur, when down, is lengthy. His eyes are amber and catlike.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich, Enemies. Occupation: Soapmaker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 70 gp. 1 Masterwork Common Melee.
Dain Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with top hat. His top hat is riddled with cuts and holes. He has gleaming, smiling hazel eyes.
Personality: He snorts whenever he laughs or is feeling confident. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Dain took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Guardian. Occupation: Shoemaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!
