Mreksh Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear ponchos typically of a light black in addition to tight pants. His crest is blue, silky, and of moderate length. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Logical, Impeccable. Bonds: Attractive, Job, Rich, Religious. Occupation: Detective
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 48 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Celestial
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zephan Madness, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he typically wears green cloth garments or leather armor. His deerstalker hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He is irascible and easily irritated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Zephan was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Zephan's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption
Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Junk Dealer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Auran, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Calcitro Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. He is physically well-built. He wears his hair in dreadlocks. His eyes are a pleasant blue.
Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Shy. Bonds: Religious, Military, Criminal record. Occupation: Priest
Voice: Eastern European accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 32 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 40000 sp. Brown-green garnet (140 gp). 1 Minor magic item.
Delebean Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. He has wavy silver hair. His eyes are amber and beady.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a very good compulsive liar and kleptomaniac.
History: The child of northern immigrants he idolized his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his religion dominates his actions
Flaws: Ugly. Bonds: Enemies, Criminal record, Immigrant, Religious. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 84 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kite Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a small hat to cover his moderate length brown fur. His blue eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He enjoys reading and quiet.
History: Kite was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic, Joker, Logical. Bonds: Poor, Adventurer. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 900 gp.
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Their contribution stands as a beacon of hope for all adventurers!