Drusilia Othronus, Female Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has no hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: Abrasive and pushy, she has a hard time making friends. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her childhood dream was to be a Beggar, but she was a colossal failure. She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend; and she's repulsed by the pc
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Fletcher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 10)
Armor Class 11
Hit Points 44 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 5000 sp. Lapis lazuli (6 gp). Amethyst (120 gp). Jade (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pennie Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She has several tiny sapphire earrings on each ear.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She uses divination through singing.
History: She is a Lycanthrope in disguise. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Pennie took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality; and money/treasure
Ideals: Fighting, Gifted. Bonds: Rich, Adventurer, Nature. Occupation: Map Maker
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Nicor Loathe, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. His brown hair is long and unkept. He has a dull look in his red eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is a very good compulsive liar and kleptomaniac.
History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nicor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nicor. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Apothecary
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 62 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
Possessions: 100 pp. A life-sized copper and silver statuette of a cockatrice. (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Enna Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears violet trousers with tan and black striped suspenders. She wears various colorful collared shirts. She wears a feathered hat to cover her moderate length auburn hair. She has brown eyes and a violet hat with a tan feather.
Personality: She is almost excessively polite to everyone, even when angry. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: A powerful brothel owner made her what she is. Brilliant and gifted she never wanted to apply herself. Being a Engraver kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Mentor, Criminal record. Occupation: Engraver
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1500 sp.
Beast Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears professional attire. Her white fur is kept up in a ponytail inside a small hat. She wears round tiny glasses practically rammed into her face.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Ruler arts, while her mother instructed her in etiquette, music and courtly manner. Her father was a soldier and died while she was still young. Beast was left her father's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.
Motivation: She wants nothing more than to rejoin the army; and she is greedy
Ideals: Optimist, Philantrophist. Bonds: Attractive, Rich, Military. Occupation: Ruler
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 73 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 800 gp.
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Their contribution stands as a beacon of hope for all adventurers!
