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Advanced [show]


Great Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright pastel suits and hats. His black fur is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: He is calm most of the time but flees social interaction. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised by priests from a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Flaws: Ugly, Shy, Insane. Bonds: Criminal record, Religious, Mentor. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Great Candle, Male Tabaxi Wizard 6
Medium (5'0") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 15 (+2)17 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60000 cp. 1 Minor magic item.


Social Check DCs


Frug Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He wears a blue cloak and cross-gartered violet stockings, and his gloved hand is found clutching a nunchaku. He has no hair. This amber eyed westerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Frug embodies much of what other species detest in the Gnomes. He is lazy and tries to find solutions quickly.

History: Frug was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Doctor and was forced into it by his family; and wants to raise his children well

Ideals: Persistence. Flaws: Ugly, Antagonistic, Lazy. Bonds: Family. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Frug Horcusporcus, Male Gnome Adept 10
Small (3'3") Gnome, Chaotic Good (CR 10)
Armor Class 11
Hit Points 91 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 20 (+5)16 (+3) 17 (+3)13 (+1)
Skills Intimidation +5, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Goblin, Auran
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 1400 gp. Golden yellow topaz (1600 gp). Tourmaline (70 gp).


Social Check DCs


Bilbron Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has white hair. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a slaver, Bilbron was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Navigator and found it very stressful. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Bonds: Adventurer, Job, Mentor. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Bilbron Musgraben, Male Gnome Commoner 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)12 (+1) 15 (+2)14 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 80 gp. 4 Tanglefoot bags.


Social Check DCs


Modean Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems, and he perpetually has his scythe ready. His silver hair is heavily combed to the left. His black eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Modean will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his youth he was a Junk Dealer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Ideals: Fighting, Extrovert, Artistic. Flaws: PTSD. Bonds: Rich, Adventurer. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Modean Ecstasy, Male Tiefling Druid 6
Medium (6'8") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)18 (+4) 14 (+2)15 (+2)
Skills Medicine +5, Nature +7
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 1 Breastplate. 1 Full Plate. 1 Banded mail.


Social Check DCs


Jezean Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears green leather gloves, a green jacket, and tight pants. She has a moderate pudge and is not very fit. Her green crest is drawn into a tight pony tail with a card scrunchie. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved from fad to fad and when she turned 15 she discovered poetry. She left for the west, certain she would find work there.

Motivation: To unite with her brother; and doesn't want to be a miner and was forced into it by her family

Ideals: Artistic. Flaws: Greedy. Bonds: Attractive, Family, Immigrant. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Jezean Yarjerit, Female Dragonborn Expert 8
Medium (6'6") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)6 (-2) 13 (+1)5 (-3)
Skills Performance +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1200 gp. Malachite (6 gp). Black star sapphire (1200 gp). Sard (60 gp). Onyx (60 gp). Eye agate (6 gp).


Social Check DCs

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