Bathin Sage, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'8". He wears a black tunic with grey highlights, and long blue pants that bunch up around his shoes, and his gloved hand is found clutching a sickle. His hair is chestnut and curly. He wears crescent spectacles with a black brim.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a pair of adventurers, Bathin grew up listening to his mother's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Depressed, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Weaver
Voice: Farmer accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. Black pearl (700 gp). 1 Minor magic item.
Erky Beren, Male Gnome [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. He has styled his silver hair well, parting it to the left. His eyes are likewise green.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and he is unsatisfied with his job
Ideals: Optimist, Extrovert. Bonds: Immigrant, Poor, Job. Occupation: Fisher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d10-2, Ranged -1 / 1d10-3, Grapple -2
Possessions: 400 gp. Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp).
Ralf Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time. He is an epitome of beauty. His golden hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Flattery will make him almost putty in your hands.
History: He was born several months after his mother was called into army service. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Military, Nature. Occupation: Carpenter
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 500 gp.
Rimple Folkor, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and white. His eyes are green and catlike.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of orcs once and for all.
History: Rimple was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.
Motivation: A need for knowledge about a nearby landmark; and revenge
Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Family, Adventurer. Occupation: Fletcher
Voice: Sleepy voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 10)
Armor Class 10
Hit Points 49 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 17 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Dwarven, Druidic
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 2200 gp. Freshwater pearl (9 gp). Deep green spinel (120 gp). Blue quartz (9 gp).
Vassago Muse, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His chestnut hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also has developed a complete distrust of the Bather profession.
History: Vassago was raised in a hard working conservative environment. A gifted student he started as a Bather, but he got bored and became a Crown-heir. He inherited the family business which he has now maintained for 7 years.
Motivation: Wants to open a new tavern; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Crown-heir
Voice: Can't modulate volume
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 13)
Armor Class 8
Hit Points 94 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 17 (+3) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Druidic, Auran, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +2 / 4d4-2, Grapple +0
Possessions: 4000 gp. Solid gold idol (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Solid gold idol (200 gp). Gold and topaz bottle stopper cork (1000 gp). A necklace of small pink pearls (1000 gp). A roughly beaten golden orb (170 gp). 1 Medium magic item.
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