Fabien Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.
History: Fabien hails from a village terrorized by orcs. In his 18th year, his parents were killed by a orcs raid, leaving Fabien alone in the world. After a stint in an orphanage, he was adopted. He left for the north, certain he would find work there.
Motivation: Revenge.
Ideals: Professionalism. Flaws: Addict, Fearful. Bonds: Enemies, Immigrant. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 10)
Armor Class 13
Hit Points 52 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1400 gp.
Anverth Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears baggy tan pantaloons and a pastel scarf. He wears his white hair down. He is baby faced.
Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Disciplined, Gifted. Flaws: Racist. Bonds: Rich. Occupation: Sailor
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Purah Remorse, Female Tiefling [Permalink]
Personal [hide]
Description: She usually wears her green robe and has her falchion always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. Her hair is cut close to her head. Her white unseeing eyes seem to look past you.
Personality: She is business-like. She takes instructions and follows them to the letter. She plays an instrument quite well.
History: She was born several months after her father was called into army service. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has never given up on her writing dream.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Professionalism, Artistic. Flaws: Disease, Insane. Bonds: Military. Occupation: Miner
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 11)
Armor Class 13
Hit Points 89 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 1600 gp.
Art Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is cut close to his head. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Art was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes
Ideals: Joker. Bonds: Attractive, Poor, Military. Occupation: Detective
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 76 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 600 gp. 1 Minor magic item.
Delebean Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also has developed a complete distrust of the Fletcher profession.
History: He was born in the east. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Athletic. Flaws: Selfish. Bonds: Job, Immigrant, Rich. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. Deep blue spinel (1100 gp). Onyx (80 gp). Tiger eye turquoise (15 gp). Deep blue spinel (1100 gp). 1 Minor magic item.
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