Great Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his brown fur to look like a famous performer. He has a tattooed face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a minor phobia of water and hates getting wet.
History: He got into the Architect business at a young age. When Great reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.
Motivation: Doesn't want to be a Architect and was forced into it by his family; and he feels threatened by others
Flaws: Fearful. Bonds: Adventurer, Job, Military, Family. Occupation: Architect
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 39000 sp. Jet (120 gp).
Fallond Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His golden hair is thinning but still full. His brown eyes dart from person to person.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Assassin business at a young age. His parents enrolled him in a Bard school at a young age so that he could practice his divine talents. He has drifted from career to career and currently works as a Assassin.
Motivation: Sabotage a competitor.
Ideals: Philantrophist, Opinionated, Gifted. Bonds: Job. Occupation: Assassin
Voice: Soothing and warm
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 1000 sp. Zircon (70 gp). Malachite (14 gp).
Astaro Swift, Female Tiefling [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, and she perpetually has her shortbow ready. Her hair is silver and curly. She wears a mask on her face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is frequently practicing swordplay.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was a soldier and died while she was still young. Astaro was left her father's suit of armor and trained in its use and care. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Astaro fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a rivalry with the Church that dominates her actions; and she wants nothing more than to rejoin the army
Ideals: Fighting, Joker. Bonds: Poor, Military, Religious. Occupation: Barkeep
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 16)
Armor Class 13
Hit Points 113 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 7 (-2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 18
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +8
Possessions: 11000 gp. Blue star sapphire (700 gp). Moonstone (30 gp). Sardonyx (30 gp). Obsidian (5 gp). Silver pearl (100 gp). Red spinel (100 gp). Pink pearl (100 gp). Aquamarine (300 gp). Golden pearl (100 gp). Deep blue spinel (300 gp). Violet garnet (300 gp). Jet (100 gp). Moss agate (5 gp). Black pearl (300 gp). Hematite (5 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Millicent Mitchell, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in an above average manner. Her auburn hair, when down, is lengthy. Her brown eyes have a joyful gleam in them most of the time.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a very good compulsive liar and kleptomaniac.
History: Born in a small village she learned the ways of the warrior from her father. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A rival would like her out of the picture; and seeks redemption
Ideals: Joker, Fighting. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Baker
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 36 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 50000 cp. Zircon (80 gp). Chrysoprase (80 gp).
Maiathah Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her skin is fair and her fingers are delicate and long. She is bald on top and has large black tufts of hair around her ears. Her green eyes dart from person to person.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Engraver and was forced into it by her family; and she seems to be bored by most things
Flaws: Ugly, Mundane. Bonds: Poor, Family, Immigrant. Occupation: Engraver
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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