Marbas Art, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He is physically well-built. His hair is white and curly. His white eyes have a joyful gleam in them most of the time.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.
Motivation: Wants to raise his children well; and to unite with his brother
Ideals: Opinionated, Philantrophist. Bonds: Attractive, Nature, Family. Occupation: Spice Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Raam Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a Stetson hat to cover his moderate length purple hair. His eyes are gold and beady.
Personality: He never swears and excessively uses polite adverbs when speaking. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Raam was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Tanner
Voice: Raspy
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 400 gp.
Sweet Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears brown leather gloves, a brown jacket, and tight pants. Her beige fur is drawn into a tight pony tail with a card scrunchie. Her eyes are amber and beady.
Personality: She likes to make people angry or surprised. She also has developed a complete distrust of the Tanner profession.
History: Born in a small village she learned the ways of the warrior from her mother. She found a children's book about a Tabaxi Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's also a talented Tanner, but doesn't like to broadcast it.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Seamstress
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 6000 sp. Blue quartz (10 gp). Chalcedony (80 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.
Emerald Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears dull pastel sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. She has orange fur. She is baby faced.
Personality: She exudes charisma. She is a tour de force of persuasion. She has a habit of throwing herself into exceedingly dangerous situations.
History: Emerald was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Roofer. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends; and she is terrified, and will act out of fear
Flaws: Impulsive, Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Roofer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 13)
Armor Class 10
Hit Points 82 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0
Possessions: 1000 gp. Tourmaline (90 gp). Coral (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drifting Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and is typically in her Ploughman uniform. She wears her lavender fur up. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Overbrimming with self-confidence, Drifting isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Drifting was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She struck the Ploughman job and began her own company from there.
Motivation: Balancing her hectic life and new Ploughman responsibilities is difficult; and meet up once more with her childhood friend
Ideals: Impeccable, Entrepeneur. Bonds: Job, Poor, Adventurer. Occupation: Ploughman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 7 (-2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 10 pp. Lapis lazuli (10 gp). Rock crystal (40 gp). Blue quartz (10 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!