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NPC Generator

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Advanced [show]


Henry Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. With a patchy silver beard and wild silver hair. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and he's looking for his big break

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Family, Adventurer. Occupation: Soapmaker

Voice: Low and grunting

Attributes [hide]

Henry Marleigh, Male Human Cleric 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp. 1 Magnifying glass.


Social Check DCs


Quilla Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue shirt with thin grey vertical stripes and green pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'6" when asserting herself. Her long golden hair reaches down to her waist. Her eyes are violet and beady.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She works hard and plays hard.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Like her mother and her brother before her, after school she went straight into learning to become a Adventurer. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Quilla was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She is unsatisfied with her job.

Flaws: Ugly, Hedonist. Bonds: Job, Religious, Enemies. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Quilla Daergel, Female Gnome Cleric 14
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 10
Hit Points 99 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)11 (+0) 9 (-1)9 (-1)
Skills Arcana +5, Insight +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (500 gp). Solid gold idol (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). 1 Medium magic item.


Social Check DCs


Veloptima Leffery, Female Gnome [Permalink]

Personal [hide]

Description: This western woman has a large tan mantle and cape that has been intricately interwoven into her yellow robe. Her clothes are grease stained in places. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is happy with her job as a Architect. She turns her eye from what people do, preferring to live and let live. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in the west, but her parents moved at a very young age to the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She now spends her time doing works of charity.

Motivation: Expand her business; and balancing her hectic life and new architect responsibilities is difficult

Ideals: Philantrophist. Flaws: Insane. Bonds: Poor, Immigrant, Job. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Veloptima Leffery, Female Gnome Expert 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 9 (-1)7 (-2)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Peridot (40 gp). 1 Minor magic item.


Social Check DCs


Eida Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in a clean white cloak covering her clean studded leather. She wears her hair in dreadlocks. Her eyes are likewise brown.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a font of random trivia from the lore and stories she has discovered

History: Eida lived on a farm with her father, near the main road leading to a nearby town. Eida abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their son. She worked as a Locksmith, and she later adopted a second son.

Motivation: She is currently in port desperately looking for someone to get her out; and doesn't want to be a locksmith and was forced into it by her family

Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Adventurer, Slave. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Eida Deephollow, Female Halfling Aristocrat 5
Small (2'9") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)15 (+2) 15 (+2)9 (-1)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 30 pp.


Social Check DCs


Naamah Dread, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has wavy white hair. Her eyes are red and she is always smoking a pipe.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Naamah grew up listening to her mother's many stories. Her childhood dream was to be a Shipwright, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to be a shipwright again

Ideals: Fighting, Optimist. Flaws: Greedy. Bonds: Adventurer, Job. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Naamah Dread, Female Tiefling Wizard 2
Medium (6'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 16 (+3)15 (+2) 17 (+3)13 (+1)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 130 gp.


Social Check DCs

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