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Advanced [show]


Mara Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a long, yellow cloak. She has styled her brown hair well, parting it to the right. Her blue eyes are slightly larger than normal.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a habit of throwing herself into exceedingly dangerous situations.

History: Mara was born in the east. At a young age she loved to build and create. Her childhood dream was to be a Laborer, but she was a colossal failure. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Antagonistic, Impulsive. Bonds: Job, In love. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Mara Eathalena, Female Half-Elf Druid 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 49 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)11 (+0) 18 (+4)13 (+1)
Skills Nature +3, Perception +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 6000 sp. Star rose quartz (80 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gillyd Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a top hat to hide her balding. She tend to wears goggles to shield her eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a great chef.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She dropped out of school before completing her studies. She was granted druidic powers by her dying sister.

Motivation: She has money and likes to spend it; and to share knowledge with the world

Ideals: Disciplined, Gifted, Logical. Flaws: Disease. Bonds: Rich. Occupation: Layabout

Voice: French accent

Attributes [hide]

Gillyd Bloodkith, Female Dwarf Ranger 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)14 (+2) 17 (+3)9 (-1)
Skills Acrobatics +6
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Azgrom Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He sports a long chestnut beard, and similarly colored long hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Azgrom was born on a far western mountains where he grew up under the tutelage of his mother, an expert Farmer. He left for the west, certain he would find work there.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Religious, Immigrant. Occupation: Farmer

Voice: Soft and melodious

Attributes [hide]

Azgrom Huckabee, Male Half-Orc Adept 14
Medium (5'0") Half-Orc, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 97 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)9 (-1) 15 (+2)12 (+1)
Skills Deception +6, Perception +7
Senses Passive Perception 17
Languages Orc
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 1000 gp. Fiery yellow corundum (1100 gp). Deep green spinel (50 gp). 1 Medium magic item.


Social Check DCs


Damaia Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a simple green robe with tan stripes complete with hood. She is bristling with hidden weapons, mostly greataxes and warhammers. She wears her silver hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She also hits on women, regardless of circumstances.

History: Damaia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Impeccable. Bonds: Criminal record, Has a crush, Poor, Religious. Occupation: Navigator

Voice: Low rumbling, strings words together

Attributes [hide]

Damaia Dodge, Female Tiefling Rogue 6
Medium (5'4") Tiefling, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)13 (+1) 9 (-1)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Shane Tatum, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His chestnut hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north his family was never financially stable. A few years later when the south was not economically sound they moved to his current location. He was granted psionic powers by his dying brother.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Attractive, Poor. Occupation: Junk Dealer

Voice: Hissing voice

Attributes [hide]

Shane Tatum, Male Human Sorcerer 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 17 (+3)11 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp. 1 Masterwork studded leather.


Social Check DCs

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