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NPC Generator

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Advanced [show]


Agnes Barney, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has slicked back brown hair. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: From birth she was tutored by a cruel and relentless mentor. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She has been saving her money to try and buy her brother's freedom.

Motivation: Her relatives are trying to arrange a marriage; and marry her brother to traveling adventurers

Ideals: Impeccable, Artistic. Flaws: Racist. Bonds: Family, Mentor. Occupation: Knight

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Agnes Barney, Female Human Monk 11
Medium (5'7") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 82 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Insight +6, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 240 pp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (600 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). 1 Minor magic item.


Social Check DCs


Ahrim Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of longswords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is chestnut and curly. His eyes, though not visible through his cowl, are gold.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. In his 17th year, his parents were killed by a drow raid, leaving Ahrim alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow

Ideals: Fighting, Optimist, Artistic. Bonds: Rich, Enemies. Occupation: Sellsword

Voice: Old thin voice

Attributes [hide]

Ahrim Blessing, Male Tiefling Ranger 4
Medium (6'1") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)20 (+5) 12 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic, Auran, Abyssal, Orc, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Tenena Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her silver hair is wavy and long. She is very pretty but has cold, dead eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Tenena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer. Occupation: Bellfounder

Voice: Spits words with contempt

Attributes [hide]

Tenena Gummen, Female Gnome Warlock 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 2 Tanglefoot bags.


Social Check DCs


Dee Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a white poncho over her likewise colored trousers and shirt. Her long auburn hair is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in the north. Through the years after Dee was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Dee's father didn't care for her much, and the feeling was mutual. She left for the north, certain she would find work there.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Bookbinder

Voice: Mumbles to self between sentences

Attributes [hide]

Dee Stonebridge, Female Halfling Expert 8
Small (2'9") Halfling, Lawful Good (CR 8)
Armor Class 13
Hit Points 34 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 700 gp. Embroidered and bejeweled glove (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thea Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'8" and wears a red deerstalker hat and red clothes. Sporting a black mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She also has developed a complete distrust of the Masseuse profession.

History: A powerful slaver made her what she is. She found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a Sculptor soon after.

Motivation: Wants her loneliness to end; and to reunite with her old friends

Ideals: Optimist. Bonds: Job, Mentor, Adventurer, Has a crush. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Thea Whispermouse, Female Halfling Commoner 3
Small (2'8") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 8 (-1)13 (+1)
Skills Acrobatics +5, History +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 100 gp.


Social Check DCs

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