Aline Willoughby, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a grey vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her blonde hair is smooth and relatively long. She has brown eyes.
Personality: She likes to make people angry or surprised. She is obsessed with a lost civilization.
History: She was born blind and as such lacked many opportunities for work. She was taken as a slave by a traveling circus and forced to perform She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is currently in port desperately looking for someone to get her out; and a need for knowledge about a nearby landmark
Flaws: Antagonistic, Disease. Bonds: Adventurer, Slave. Occupation: Seamstress
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 160 gp.
Mara Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. Beneath her clothing is a huge mess of scar tissue. She has a long brown ponytail with little hanging trinkets. Her hazel eyes dart from person to person.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it
Ideals: Philantrophist, Fighting. Bonds: Rich, Slave, Immigrant. Occupation: Guard
Voice: Russian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 7000 sp.
Ishte Rescue, Female Tiefling [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is still thick. Her eyes are black and she is always smoking a pipe.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. The war was a terrible time for her, and Ishte does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has had some formal poetry training, and achieved minor success. Days after completing her studies, news broke out that her hometown was attacked by brigands. Ishte was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: A deep hatred of brigands.
Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Enemies, Military. Occupation: Miller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp.
Right-Handed Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a simple burlap shirt and baggy pants. She conceals her sword with her veritable burlap sack of a shirt, and a wedding ring on her right hand. She has no fur. Her eyes are likewise hazel.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and wishes to resurrect an old love
Ideals: Professionalism. Flaws: Ugly, Antagonistic, Disease. Bonds: In love. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 23 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 7 (-2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Infernal, Terran, Gnome
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 |
Possessions: 800 gp. Moonstone (60 gp).
Nalral Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His hair is auburn, silky, and of moderate length. He has gray eyes.
Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: When he was but 6 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: He feels threatened by others.
Ideals: Joker. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!