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NPC Generator

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Advanced [show]


Dalaba Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She is renowned for her bright tan dresses and hats. Her skin is fair and her fingers are delicate and long. She wears her brown hair up. Her face is covered beneath a completely black helmet.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Dalaba was born with her mother's beautiful face. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She inherited the family business which she has now maintained for 3 years.

Motivation: Someone believes her a fraud; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Dalaba Horcusporcus, Female Gnome Warlock 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 34000 sp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Old masterpiece painting (600 gp).


Social Check DCs


Heskan Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear black pants and tee shirts. His gold crest is matted, messy, and big. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Immigrant, Adventurer. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Heskan Imbixtellrhyst, Male Dragonborn Sorcerer 9
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 39 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 15 (+2)5 (-3) 16 (+3)15 (+2)
Skills Nature +0, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Aquamarine (1100 gp). Malachite (5 gp). Bloodstone (50 gp). Peridot (50 gp). Red garnet (40 gp).


Social Check DCs


Howard Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. His top hat is riddled with cuts and holes. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the east. He is lazy, self-centered, vain, and jealous.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Pacifist. Flaws: Ugly, Addict, Selfish. Bonds: Military. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Howard Warmwater, Male Halfling Commoner 16
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 72 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 12000 gp. Bloodstone (40 gp). Eye agate (9 gp). Moss agate (9 gp). Golden yellow topaz (1100 gp). Hematite (9 gp). Tourmaline (70 gp). Black pearl (1100 gp). Onyx (40 gp). Eye agate (9 gp). Malachite (9 gp). Jade (70 gp). Alexandrite (1100 gp). Deep blue spinel (1100 gp). Banded agate (9 gp). Tourmaline (70 gp). Rhodochrosite (9 gp).


Social Check DCs


Anverth Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has done his best to style his black hair to look like a famous performer. He has amber eyes and a tan hat with a brown feather.

Personality: He loves telling others what to do and how they should feel about things. He pushes his goals aggressively. He is also a coward if confronted.

History: Anverth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered writing. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Opinionated, Artistic. Flaws: Fearful. Bonds: Poor. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anverth Wildwander, Male Gnome Expert 3
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Akra Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears skinny pants and wears a black and grey robe with the hood down. Her red crest is unkempt and raggedy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is happy with her job as a Guard. She turns her eye from what people do, preferring to live and let live. She is lazy, self-centered, vain, and jealous.

History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Cartwright, but she got bored and became a Guard. She's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and balancing her hectic life and new guard responsibilities is difficult

Flaws: Ugly, Selfish, Disease. Bonds: Poor, Job. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Akra Raghthroknaar, Female Dragonborn Paladin 9
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 84 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)16 (+3) 18 (+4)7 (-2)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Aquan, Draconic, Druidic
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1600 gp.


Social Check DCs

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