Tana Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a blue coat over a red low-cut shirt, and a wide-brimmed hat upon her head. She keeps her long red hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is frequently practicing swordplay.
History: Her mother raised her in a mountain cabin. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Dragonborn compassion.
Ideals: Athletic, Disciplined. Flaws: Racist. Bonds: Military, Nature. Occupation: Dilettante
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 40 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 2000 gp. 1 Minor magic item.
Vezera Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her green crest is knotted and matted. Her eyes are a pleasant gold.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is harsh and unforgiving.
History: A powerful necromancer made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Vezera and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she would like to get married and retire
Ideals: Fighting. Flaws: Emotional, Antagonistic. Bonds: Attractive, Mentor. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 34 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
Possessions: 1100 gp. Hematite (16 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Clerebold Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears baggy yellow pantaloons and a pastel scarf. He has a long brown beard with little hanging trinkets. His green eyes peer out from beneath his top yellow hat.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to make almost anything out of random pieces of junk.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Clerebold was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 3 years.
Motivation: Many brigands want him driven away; and a deep hatred of brigands
Ideals: Optimist, Gifted. Bonds: Military, Job, Enemies. Occupation: Sailor
Voice: Switch between two voices
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 gp. Pink pearl (70 gp). Banded agate (12 gp). Deep blue spinel (700 gp).
Menny Timbers, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she prefers to wear tan pants and tee shirts, and is pretty ugly. Her auburn hair is slicked back into a classic pompadour. Her green eyes dart from person to person to random spaces in the air.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Shepherd
Voice: High pitched, excited
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Drenna Myerscough, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a tight fitting black shirt and pants. Her brown hair is still thick. She has a tattooed face.
Personality: Drenna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to a criminal king-pin and mafia family She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Criminal record, Slave. Occupation: Detective
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 48000 sp. 1 Minor magic item.
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