Nikki Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is afraid of women and trembles around them
History: Born to a Glassblower, her mother struggled to pay the bills. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nikki fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Insane, Shy. Bonds: Poor. Occupation: Bounty Hunter
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 15
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Giant
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 100 gp.
Tyna Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'11" and is dressed in a clean white cloak covering her clean studded leather. Her left hand appears badly burned and disfigured. Her red hair is long and unkept. She wears an eyepatch.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is lazy, self-centered, vain, and jealous.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She has money and likes to spend it; and many brigands want her driven away
Flaws: Ugly, Selfish. Bonds: Enemies, Rich. Occupation: Animal Trainer
Voice: Spits and sputters
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 9)
Armor Class 13
Hit Points 52 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Elven
Attacks Melee +0 / 3d4-3, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1800 gp. Deep blue spinel (600 gp).
Quick On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his falchion. His long black fur is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: A skeptical and narcissistic man, Quick's first love is himself. His second love is also himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to loving parents in a slum to the south. His childhood dream was to be a Mortician, but he was a colossal failure. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Impeccable, Joker. Bonds: Poor, Job. Occupation: Glassblower
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 6000 cp.
Shamil Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She typically wears tan cloth garments or leather armor. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. Her amber eyes peer out from beneath her feathered tan hat.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great joy in being the best Sage in town.
History: Born in the north her family was never financially stable. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has set out to sabotage the competition.
Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy. Bonds: Job, Poor, Adventurer, Criminal record. Occupation: Sage
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
Helen Heiser, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is dressed in a clean brown cloak covering her clean studded leather. Her brown hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is mildly Human supremacist, though she does not identify as such. She is able to make almost anything out of random pieces of junk.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to travel the world and help people.
Motivation: She wants to meet her childhood hero; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted, Philantrophist. Flaws: Racist. Bonds: Criminal record, Adventurer. Occupation: Barber
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 7)
Armor Class 10
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 1000 gp. Violet garnet (1100 gp). Golden yellow topaz (1100 gp). Malachite (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!