Three Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'2". He wears dark leathers with embroidery, and his gloved hand is found clutching a scimitar. His fur is red and curly. This copper eyed easterner is not easily forgotten.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: From birth he was tutored by a cruel and relentless mentor. Three liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Meet up once more with his childhood friend; and he wants revenge against illithids
Bonds: Attractive, Enemies, Mentor, Nature, Adventurer. Occupation: Bellfounder
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Bryseis Pride, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She is wearing a long, green cloak. She has a hunchback. She wears her silver hair down. She has silver eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She got into the Ploughman business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Ploughman like her mother before her.
Motivation: Balancing her hectic life and new Ploughman responsibilities is difficult.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Job. Occupation: Ploughman
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 20 (+5) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Celestial, Druidic
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 sp.
Vanchu Middleton, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case, and a wedding ring on her right hand. With bright chestnut hair. Her green unseeing eyes seem to look past you.
Personality: While she acts the brute, she is far gentler than she would appear. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her parents moved while she was still in utero so she is the first generation to be born here. While studying, she fell in love. They married and had a daughter. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: In love, Immigrant. Occupation: Assassin
Voice: Can't modulate volume
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 60 pp. 1 Minor magic item.
Marigold Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is dressed in a clean white cloak covering her clean studded leather. Her silver hair is well kept. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Marigold lived on a farm with her father, near the main road leading to a nearby town. Her father was a soldier and died while she was still young. Marigold was left her father's suit of armor and trained in its use and care. Due to her spouse's obsession with being a Hunter they were divorced and she won custody of their daughter. She worked as a Mortician, and she later adopted a second daughter.
Motivation: She is currently in port desperately looking for someone to get her out; and balancing her hectic life and new mortician responsibilities is difficult
Flaws: Hedonist. Bonds: Job, Family, Military, Slave. Occupation: Mortician
Voice: Stutters
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 14)
Armor Class 14
Hit Points 88 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Amethyst (110 gp). Rhodochrosite (15 gp). Bloodstone (80 gp). Malachite (15 gp). Citrine (80 gp).
Marastyr Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a grey coat over a blue low-cut shirt, and a top hat upon her head. Her white hair is heavily combed to the right. Her face is covered beneath a completely black helmet.
Personality: Marastyr speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Sold as a small child to a necromancer, Marastyr was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to work out more often; and she has money and likes to spend it
Ideals: Athletic, Impeccable. Bonds: Rich, Mentor. Occupation: Animal Trainer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 390 gp. Brass mug with jade inlays (200 gp).
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