Seven Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He likes to wear brown tank tops with green pants. His whole body is exceptionally muscular. His yellow fur is braided into rings. He wears large thick round spectacles.
Personality: Seven hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has a small toy that he constantly fidgets with.
History: Seven was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Addict. Bonds: Immigrant, Poor, Adventurer. Occupation: Sailor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Violet garnet (200 gp). White pearl (120 gp). 1 Masterwork Common Melee.
Dimble Welber, Male Gnome [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of rapiers on his belt, each one with a emerald on the hilt. His hair is greying and his face has many wrinkles. This gray eyed southerner is not easily forgotten.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.
History: He was born to loving parents in a slum to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants a kiss
Ideals: Fighting, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Priest
Voice: Spits and sputters
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2200 sp. 1 Half-Plate. 1 Half-Plate.
Shautha Barton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is bristling with hidden weapons, mostly monstrous two handed axes and whips. Her hair is long and golden with streaks of silver, and is pulled back with small black clips. Her brown eyes are passionate and lively.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She takes great joy in being the best Hunter in town.
History: Her father raised her in a mountain cabin. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: To be a Fortune-teller again; and she has comitted a past crime that haunts her to this day
Flaws: Cynical. Bonds: Rich, Criminal record, Job, Nature. Occupation: Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 49 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Elven
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +5
Possessions: 6000 sp. Red-brown spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tim Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His left leg appears badly burned and disfigured. His long silver hair reaches down to his waist. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Prone to second guessing himself, he comes off as nervous. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Tim studied abroad. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.
Motivation: To pay off his debts.
Ideals: Gifted. Flaws: Addict, Shy. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 13 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 7 (-2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1500 gp. Black velvet mask with numerous citrines (100 gp). A delicate brass dragon egg (80 gp). A roughly beaten golden orb (100 gp). Silver comb with moonstones (600 gp). Solid gold idol (800 gp). Sapphire pendant on gold chain (2500 gp).
Fonkin Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear blue tank tops with tan pants. He wears his black hair down. His skin is flawless and his blue eyes scan people very quickly.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.
History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Carpenter, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is a bit of a kleptomaniac; and wants to open a new tavern
Flaws: Addict. Bonds: Attractive, Military, Job, Criminal record. Occupation: Fisher
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 6)
Armor Class 14
Hit Points 51 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Undercommon, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 100 gp.
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