Baern Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.
Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Baern was raised in a hard working conservative environment. A gifted student he started as a Server, but he got bored and became a Sage. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Expand his business.
Ideals: Professionalism, Optimist. Bonds: Job, Adventurer. Occupation: Sage
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 104 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 20 (+5) | 12 (+1) | 20 (+5) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven, Infernal
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 1000 gp. Golden yellow topaz (400 gp). Moss agate (16 gp). Silver pearl (90 gp). Blue star sapphire (1400 gp). Black pearl (400 gp). Red spinel (90 gp). Iolite (70 gp). Coral (90 gp). 1 Minor magic item. 1 Minor magic item.
Nedda Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Stableman, and sports empty pouches on her belt. Her silver hair is braided into rings. She has gleaming, smiling violet eyes.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her job bores her to no end. She has decided to make it more interesting.
History: Nedda was born with her mother's beautiful face. Her arcane abilities were realized during a raid on her village. She is searching for what she claims is her rightful reward.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Bonds: Job, Criminal record, Adventurer, Attractive. Occupation: Stableman
Voice: Italian accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Druidic
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Caramip Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her blonde hair is drawn into a tight pony tail with a cross scrunchie. Her thin eyebrows rest above her beady amber eyes.
Personality: She is extraordinarily eccentric. She always tries to repair and not replace. It was this mentality that drove her into the Barkeep business.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is not mentally stable, and does not behave rationally; and to end her boredom
Ideals: Persistence. Flaws: Ugly, Insane, Mundane. Bonds: Poor. Occupation: Barkeep
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Infernal, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 33000 sp. 4 Smokesticks. 4 Tanglefoot bags. 3 Holy water. 3 Alchemist’s fire.
Qemuel Twist, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of shortspears on his belt, each one with a aquamarine on the hilt. His hair, while still mostly black, has prominent grey streaks. His eyes are a pleasant silver.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: A powerful brothel owner made him what he is. While studying, he fell in love. They married and had a daughter. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Fighting, Justice, Optimist. Bonds: In love, Mentor. Occupation: Dyer
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 64 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 4000 gp. Coral (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mella Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. Her hair is long and blonde with streaks of red, and is pulled back with small blue clips. Her face is covered beneath a completely black helmet.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She misses her home and complains about the freezing weather, even in summer.
History: Born to a Locksmith, her father struggled to pay the bills. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Dyer.
Motivation: To be a Locksmith again.
Ideals: Gifted. Bonds: Immigrant, Poor, Job. Occupation: Dyer
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
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