Irann Fidget, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior, and she perpetually has her glaive ready. She has styled her brown hair well, parting it to the right. Her eyes are gray and beady.
Personality: Eccentric and domineering, Irann will drive conversation. Flattery will make her almost putty in your hands.
History: She was born several months after her mother was called into army service. From there she went from mercenary job to mercenary job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her old friends.
Ideals: Fighting, Extrovert. Flaws: Ugly, Selfish. Bonds: Military, Adventurer. Occupation: Sellsword
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp.
Shedinn Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. He keeps his green crest in a flapper bob. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: His tongue was cut out and he uses sign language. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Hunter mother left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Military, Rich. Occupation: Bather
Voice: Boston accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 30 pp.
Williamina Ansley, Female Human [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has brown hair. Her eyes are hazel and catlike.
Personality: This woman loves music and to teach people music more than just about anything. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: The child of northern immigrants she idolized her father. She made a point of taking high paying jobs and getting most of it up front. She has never given up on her music dream.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Slave, Immigrant, Adventurer. Occupation: Mason
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 9 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.
Flask Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a large pastel jacket. Her small hat is riddled with cuts and holes. Her eyes are amber.
Personality: She dislikes all the random violence that takes place in the east. The war was a terrible time for her, and Flask does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: She feels kind of lost in life; and many orcs want her driven away
Ideals: Pacifist. Flaws: Ugly, Depressed. Bonds: Military, Religious, Enemies. Occupation: Map Maker
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Red-brown spinel (50 gp). Onyx (70 gp).
Tordrid Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears an entirely brown suit with black socks and a vest with buckled shoes. She is an epitome of beauty. She has wavy red hair. Her eyes are a pleasant amber.
Personality: She is almost excessively polite to everyone, even when angry. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Tordrid was raised in a hard working conservative environment. She dropped out of school before completing her studies. She tends to her Miner job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business.
Ideals: Opinionated, Logical. Flaws: Shy. Bonds: Attractive, Job. Occupation: Miner
Voice: Timid voice
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 9)
Armor Class 12
Hit Points 77 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 240 pp. A delicate silver chain set with a tourmaline (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
