Doudra Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a green tunic with white highlights, and long red pants that bunch up around her shoes. Her white crest has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Doudra was born the youngest of three triplets. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered dire rats who tried to eat her hand. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She wants to meet her childhood hero; and wants to work out more often
Ideals: Athletic, Joker. Bonds: Enemies, Family, Adventurer. Occupation: Animal Trainer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 6 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 30 pp. 1 Bullseye lantern. 1 Masterwork Musical instrument. 1 Bullseye lantern.
Myathethil Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is braided into rings. Her eyes, though not visible through her cowl, are hazel.
Personality: She is a Stableman first and foremost. She believes firmly that knowledge should be universal. She feeds upon the attention of others.
History: She was raised in a white middle class family as the only child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has achieved small success as a Stableman.
Motivation: She is greedy.
Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Stableman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 500 gp.
Howard High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. He wears his chestnut hair up. His fair skin shows little sign of his aristocratic breeding.
Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.
History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Howard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Professionalism, Fighting. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Apothecary
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 40 pp.
Shadow Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'8". He wears bulky brown painted plate armor, and his gloved hand is found clutching a longsword. He has styled his black fur well, parting it to the right. His ears are large.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Barkeep
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 7)
Armor Class 8
Hit Points 56 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tawna Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. She has done her best to style her red hair to look like a famous performer. She has a tattooed face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Tawna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Apothecary arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture
Ideals: Joker. Flaws: Hedonist. Bonds: Rich, In love, Criminal record. Occupation: Apothecary
Voice: Uses sign language
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 10)
Armor Class 16
Hit Points 59 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 4000 sp. Deep blue spinel (800 gp). Sard (20 gp). Smoky quartz (20 gp). Aquamarine (800 gp). Star ruby (600 gp). Amethyst (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!