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Advanced [show]


Ghaliver Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light white in addition to tight pants. His brown hair is smooth and relatively long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the south to a Sage, Ghaliver learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Sage. After a long history of fighting, Ghaliver and his spouse have recently divorced.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Debt. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Ghaliver Kettlewhistle, Male Halfling Wizard 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)6 (-2) 10 (+0)17 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Red spinel (120 gp).


Social Check DCs


Euron Flight, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His dark red hair is lengthy. His gold eyes peer out from beneath his broad green hat.

Personality: Euron wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a son. He struck the Mercenary job and began his own company from there.

Motivation: He's in love; and he wants to get laid

Ideals: Disciplined, Philantrophist. Bonds: Rich, In love, Job, Has a crush. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Euron Flight, Male Tiefling Adept 15
Medium (6'10") Tiefling, Chaotic Good (CR 15)
Armor Class 11
Hit Points 68 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 8000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Golden circlet with four aquamarines (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). 1 Medium magic item.


Social Check DCs


Naeris Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He keeps his chestnut hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Naeris and his spouse have recently divorced.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Herbalist

Voice: Scottish accent

Attributes [hide]

Naeris Ofandrus, Male Half-Elf Aristocrat 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Sariel Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: This northern woman wears dark leathers with embroidery. Her clothes are grease stained in places. She has shaved her head bald. Her eyes are green and beady.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Laborer, her mother struggled to pay the bills. Sariel was born on a far northern plains where she grew up under the tutelage of her mother, an expert Spice Merchant. She left for the north, certain she would find work there.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Poor, Immigrant. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Sariel Yaeldrin, Female Elf Commoner 13
Medium (4'11") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 3 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 7 (-2)14 (+2) 7 (-2)14 (+2)
Skills Persuasion +6, Survival +2
Senses Passive Perception 8
Languages Common, Elven, Infernal, Aquan
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4

Possessions: 2000 gp. Chrysoberyl (60 gp). Moss agate (6 gp). Black pearl (1100 gp). Rock crystal (40 gp). Jasper (40 gp). Hematite (6 gp). Black star sapphire (1300 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ur-Edin Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a black coat over a tan low-cut shirt, and a small hat upon his head. His black hair is drawn into a tight pony tail with a skull scrunchie. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is able to fit into much smaller and tighter spaces than normal.

History: Ur-Edin was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Spice Merchant again; and further expansion of business

Ideals: Artistic, Gifted. Bonds: Poor, Adventurer, Job. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Ur-Edin Deighton, Male Half-Orc Monk 7
Medium (6'0") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 8 (-1)11 (+0)
Skills Stealth +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs

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