River Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and sports pastel clothing, slightly heavier than average wear. She keeps her white fur in a pixie cut. Her face is scarred and worn.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has a habit of throwing herself into exceedingly dangerous situations.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Silent Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown shirt with thin white vertical stripes and grey pants. She keeps her long cinnamon fur kept up in a rat tail. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not believe in violence as a means to an end. She is a dedicated Carpenter but believes her peers are too gung-ho.
History: Sold as a small child to a necromancer, Silent was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the west, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Persistence, Pacifist. Flaws: Insane. Bonds: Immigrant, Mentor. Occupation: Carpenter
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 45 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +3
Possessions: 2000 gp. Chrysoberyl (60 gp). Lapis lazuli (11 gp). Aquamarine (1300 gp). Deep blue spinel (1300 gp). Aquamarine (1300 gp). 1 Minor magic item.
Fenriz Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. His hair is white, silky, and of moderate length. His half smiles and gold eyes are beguiling and draw you in.
Personality: Fenriz hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has been saving his money to try and buy his brother's freedom.
Motivation: He is wracked by social anxiety; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Impulsive, Fearful. Bonds: Attractive, Criminal record, Family. Occupation: Spice Merchant
Voice: Old Prospector
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Sard (20 gp). Rhodochrosite (8 gp). Freshwater pearl (8 gp). 1 Masterwork Common Ranged Weapon.
Trail Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a well pressed and immaculate suit (or dress). She wears a Stetson hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Trail took refuge in the ruined castle and found the beat up longbow and armor she uses now. She left for the east, certain she would find work there.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Opinionated. Flaws: Sensitive, Fearful. Bonds: Nature, Immigrant. Occupation: Animal Trainer
Voice: Aggressive tone
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 68 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2000 gp. Lapis lazuli (7 gp). 1 Minor magic item.
Rimmon Absence, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a red coat with green slacks. His hair is silver, silky, and of moderate length. His white eyes are passionate and lively.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Rimmon and his spouse have recently divorced.
Motivation: He wants to get laid.
Ideals: Gifted, Logical. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Carpenter
Voice: Can't modulate volume
Attributes [hide]
Medium (6'7") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 11 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 7 (-2) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Goblin, Auran
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Black pearl (600 gp).
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