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Advanced [show]


Sweet Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a grey scarf. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her gray fur is slicked back into a classic pompadour. Her copper eyes lackadaisically let the world flow into them.

Personality: She is very quiet and rarely speaks above a whisper. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Sweet was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Armorer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break.

Flaws: Shy. Bonds: Attractive, Adventurer, Poor. Occupation: Armorer

Voice: Boston accent

Attributes [hide]

Sweet Grass, Female Tabaxi Bard 5
Medium (4'9") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)18 (+4) 7 (-2)16 (+3)
Skills Deception +6, Medicine +1
Senses Passive Perception 8
Languages Common, Dwarven, Goblin, Aquan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His head has been shaved. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.

History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Theobald Langdon, Male Human Cleric 9
Medium (5'0") Human, True Neutral (CR 9)
Armor Class 10
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills Insight +4, Performance +5
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Goblin
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1200 gp.


Social Check DCs


Eloise Wilberforce, Female Human [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long brown hair kept up in a rat tail. Her fierce hazel eyes like to dwell on things.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of northern immigrants she idolized her mother. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends.

Ideals: Persistence. Bonds: Attractive, Adventurer, Immigrant. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Eloise Wilberforce, Female Human Aristocrat 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)16 (+3) 14 (+2)6 (-2)
Skills Investigation +5, Performance +0
Senses Passive Perception 12
Languages Common, Terran, Giant, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Portia Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a worn and beaten armor. She is an epitome of beauty. Her white hair is slicked back into a classic pompadour. Her eyes are brown and she is always smoking a pipe.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She is the product a well kept family trust fund and as such has never really known need. Portia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Rich, Adventurer. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Portia Hilltopple, Female Halfling Monk 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Pennie Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'10". She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and her gloved hand is found clutching a flail. Her auburn hair is lengthy. She is very pretty but has cold, dead eyes.

Personality: Overbrimming with self-confidence, Pennie isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. As long as the job gets done she does not care how it got done.

History: She was born into a rich family. She moved from fad to fad and when she turned 15 she discovered music. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Impeccable, Professionalism, Artistic. Bonds: Rich, Attractive, Adventurer. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Pennie Jamjar, Female Halfling Fighter 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 37 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Religion +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 10000 cp. Red spinel (80 gp). Deep blue spinel (1100 gp). Lapis lazuli (6 gp).


Social Check DCs

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